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material-components
material-components-web
TypeScript2016–2026
material-components / material-components-web · Archived

material-components-web

Modular and customizable Material Design UI components for the web

17Distinct people
17Mentions
1Explicit recommenders
17KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Modular and customizable Material Design UI components for the web

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

I love that people make and share things, and I hate to pour water on announcements. I admire the effort that went into this. That said, it makes me sad to see more…

bsimpson used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year17 dated mentions

Observed mentions: 2016-12-15 21:49:02 UTC to 2026-06-27 11:49:21 UTC.

0123452016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC505
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC413
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC312
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC202
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC000
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC101

What Hacker News says

17 sources
I'm impressed that, in the meanwhile, Google has already thrown into the grave not one, but two different implementations of Material Design in the web: Material Design Lite [0] and Material Components for the Web [1], bot of which never managed to actually be competitive UI libraries. edit: Actually, they've thrown a total of _three_ implementations into the grave, as MWC is in maintenance mode already [2]. [0]: https://github.com/google/material-design-lite [1]: https://github.com/material-components/material-components-w... [2]: https://github.com/material-components/material-web/discussi...
In Beer CSS – Build material design in record time
One of my worst decisions as a developer was to build upon a component framework maintained by Google. Material Components for the web is constantly introducing breaking changes that make building upon the framework a nightmare. Lately they've even set this expectation in the project description. The problem is that the components are rather buggy, so you must regularly update them to have upstream bugs fixed. > Material Components Web tends to release breaking changes on a monthly basis, but follows semver so you can control when you incorporate them. We typically follow a 2-week release schedule which includes one major release per month with breaking changes, and intermediate patch releases with bug fixes. https://github.com/material-components/material-components-w... The development team's decisions have been questionable [1][2][3],
Read the rest
In An ex-Googler’s guide to dev tools
bsimpson·Feb 22, 2019Recommendation phrase
I love that people make and share things, and I hate to pour water on announcements. I admire the effort that went into this. That said, it makes me sad to see more fragmentation in the Material space. When Material launched, it was a set of design guidelines. A bunch of open source teams (like Material UI) stepped up and put together libraries that implemented those guidelines for specific view frameworks. This project looks like one of those efforts. Since then, the Material Components for the Web project has formed. It's staffed by Google engineers who collaborate with the designers who write the Material Guidelines. They faithfully implement the Guidelines and makes updates as necessary to keep pace with design changes. The project is designed to be wrapped by other libraries to work with specific view frameworks. I'd hope that
Read the rest
any Material library for the web that's put together in 2019 would leverage that work. It will more faithfully follow the guidelines and be easier to maintain over time, because there's already a team of people responsible for maintaining the underlying framework. If you haven't already, take a look at Material Components for the Web. You might have a better time if you back Material Kit with it. https://github.com/material-components/material-components-w...
In Show HN: Material Kit – Open Source UI for Bootstrap, React, Vuejs, React Native
> Powered by Material Design Lite That's a curious choice. MDL isn't being developed further and is being replaced by "Material Components for the web" https://github.com/material-components/material-components-w... From https://github.com/google/material-design-lite: Limited support Material Design Lite is now in limited support, with development having moved to the Material Components for the web repository. No further development is taking place in MDL by the core team, but we are happy to review PRs, fix critical bugs and push out new releases. No breaking changes will be accepted.
In Google Web Starter Kit
1) I'm still new to this, but why would someone not use Angular Universal/why is it not default? I have only read positives, but am sure there must be a reason. 2) Why do we need Angular Material 2, when Google's official Material Components Web project is meant to be used with all kinds of frameworks and even has framework integration examples with Angular2: https://github.com/material-components/material-components-w... 3) Should I follow Quickstart or CLI Quickstart in the docs to get started? I have heard that the CLI is recommended nowadays, but the Angular 4.0 release blog says the CLI isn't even stable.
In Angular 4.0.0 Now Available
I used Angular Material to build a website. I dunno if you've ever been to the Angular Material website *https://material.angularjs.org/latest/), but check it out if you haven't. You see that nifty looking navigation bar on the left? You can't actually build that using Angular Material given all those wonderful components they list there. There are entire blog posts created so you can make a similar looking navigation menu [1][2]. There are so many things missing or incomplete in this framework that you'll only realize when you try and build a "real" application with it. Guess what? Angular Material is dead. All the developers decided to start over with Angular Material 2 because there's a new screwdriver brand in town: Angular 2. Yay for the people who just want functional doors. [1] http://blog.vizuri.com/creating-your-own-angular-m
Read the rest
aterial-na... [2] http://stackoverflow.com/questions/28389671/create-a-menu-li... Let's talk about Material Design Lite. Go check that website, especially the components page (https://getmdl.io/components/index.html). It's really nice and responsive, try changing the size of your browser window and see how the navigation bar collapses to the top. Damn this looks like a great framework, I'd like to do the same thing in my app. Imaging the surprise when you can't actually do that using the framework out-of-the-box. Oh by the way, forget about MDL, all the developers have moved on to Material Components for the Web (https://github.com/material-components/material-components-w...). So much for the guys who just want to hang a door, there's a new brand of screwdrivers on the block. It would be great if the so-called "engineers" could spend some more time creating a complete toolbox instead of reinventing new screwdrivers every month.
In The myth of using Scala as a better Java
The demo is mostly here: https://getmdl.io/ A complete new implementation has been underway since roughly the beginning of this year. They called it v2.0 of mdl and has been under heavy development. Some of their designs is pretty nice: https://github.com/material-components/material-components-w... With the linked announcement they just renamed the mdl project to "material-components-web", nothing more: https://github.com/google/material-design-lite/issues/4984 https://github.com/material-components/material-components-w... I just cloned their new repo and started the compiled demos. I see no difference in behavior/design of the new components compared to the old mdl but the architecture is much more modular and can easily be used in any JS framework.
In Material Components Preview
MD often involves a fair bit of animation. If you look at the individual components, though [1], most of them (like cards) actually have no associated JS at all. Most of the other components, like the TextField (which includes JS to have things like the placeholder text swoop to a mini version above the field once you start typing) have gracefully-degrading versions. Not all of them do, however. 1. https://github.com/material-components/material-components-w...
In Material Components Preview
I'm excited about this development. I'm really looking forward to a web implementation of Material Design that is not bound to Angular 1 and is production ready. I did a few projects using React + Material Design that was enabled by Material-UI component set. [0] And although Material-UI seems like a really great implementation for React, it's certainly not production ready yet. I did spend a significant amount of time fixing / messing with its code to make things work relatively smoothly. Regarding the Google's MDC-Web [1] the demos look promising, although the components seem to lack polish and animations sometimes get stuck. I hope they will push them to the point where these components will be as good as Angular Material ones. [2] [0] - http://www.material-ui.com [1] - https://github.com/material-components/material-components-w... [2
Read the rest
In Material Components Preview

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