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microsoft
CyberBattleSim
Jupyter Notebook2021–2021
microsoft / CyberBattleSim

CyberBattleSim

An experimentation and research platform to investigate the interaction of automated agents in an abstract simulated network environments.

2Distinct people
3Mentions
0Explicit recommenders
1.8KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

An experimentation and research platform to investigate the interaction of automated agents in an abstract simulated network environments.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by 3-hour interval3 dated mentions

Observed mentions: 2021-04-09 11:16:24 UTC to 2021-04-12 07:06:00 UTC.

0122021-04-09 09:00:00 UTC to 2021-04-09 12:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsApr 9, 09:002021-04-09 12:00:00 UTC to 2021-04-09 15:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-09 15:00:00 UTC to 2021-04-09 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-09 18:00:00 UTC to 2021-04-09 21:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-09 21:00:00 UTC to 2021-04-10 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 00:00:00 UTC to 2021-04-10 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 03:00:00 UTC to 2021-04-10 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 06:00:00 UTC to 2021-04-10 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 09:00:00 UTC to 2021-04-10 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 12:00:00 UTC to 2021-04-10 15:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 15:00:00 UTC to 2021-04-10 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-10 18:00:00 UTC to 2021-04-10 21:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsApr 10, 18:002021-04-10 21:00:00 UTC to 2021-04-11 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 00:00:00 UTC to 2021-04-11 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 03:00:00 UTC to 2021-04-11 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 06:00:00 UTC to 2021-04-11 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 09:00:00 UTC to 2021-04-11 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 12:00:00 UTC to 2021-04-11 15:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 15:00:00 UTC to 2021-04-11 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 18:00:00 UTC to 2021-04-11 21:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-11 21:00:00 UTC to 2021-04-12 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-12 00:00:00 UTC to 2021-04-12 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-12 03:00:00 UTC to 2021-04-12 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-04-12 06:00:00 UTC to 2021-04-12 09:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 commentsApr 12, 06:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Apr 9, 09:002021-04-09 09:00:00 UTC2021-04-09 12:00:00 UTC110
Apr 9, 12:002021-04-09 12:00:00 UTC2021-04-09 15:00:00 UTC000
Apr 9, 15:002021-04-09 15:00:00 UTC2021-04-09 18:00:00 UTC000
Apr 9, 18:002021-04-09 18:00:00 UTC2021-04-09 21:00:00 UTC000
Apr 9, 21:002021-04-09 21:00:00 UTC2021-04-10 00:00:00 UTC000
Apr 10, 00:002021-04-10 00:00:00 UTC2021-04-10 03:00:00 UTC000
Apr 10, 03:002021-04-10 03:00:00 UTC2021-04-10 06:00:00 UTC000
Apr 10, 06:002021-04-10 06:00:00 UTC2021-04-10 09:00:00 UTC000
Apr 10, 09:002021-04-10 09:00:00 UTC2021-04-10 12:00:00 UTC000
Apr 10, 12:002021-04-10 12:00:00 UTC2021-04-10 15:00:00 UTC000
Apr 10, 15:002021-04-10 15:00:00 UTC2021-04-10 18:00:00 UTC000
Apr 10, 18:002021-04-10 18:00:00 UTC2021-04-10 21:00:00 UTC000
Apr 10, 21:002021-04-10 21:00:00 UTC2021-04-11 00:00:00 UTC000
Apr 11, 00:002021-04-11 00:00:00 UTC2021-04-11 03:00:00 UTC000
Apr 11, 03:002021-04-11 03:00:00 UTC2021-04-11 06:00:00 UTC000
Apr 11, 06:002021-04-11 06:00:00 UTC2021-04-11 09:00:00 UTC000
Apr 11, 09:002021-04-11 09:00:00 UTC2021-04-11 12:00:00 UTC000
Apr 11, 12:002021-04-11 12:00:00 UTC2021-04-11 15:00:00 UTC000
Apr 11, 15:002021-04-11 15:00:00 UTC2021-04-11 18:00:00 UTC000
Apr 11, 18:002021-04-11 18:00:00 UTC2021-04-11 21:00:00 UTC000
Apr 11, 21:002021-04-11 21:00:00 UTC2021-04-12 00:00:00 UTC000
Apr 12, 00:002021-04-12 00:00:00 UTC2021-04-12 03:00:00 UTC000
Apr 12, 03:002021-04-12 03:00:00 UTC2021-04-12 06:00:00 UTC000
Apr 12, 06:002021-04-12 06:00:00 UTC2021-04-12 09:00:00 UTC211

What Hacker News says

3 sources
Quick intro: https://github.com/microsoft/CyberBattleSim/blob/main/docs/q... > A high-level parameterizable model of enterprise networks that simulates the execution of attack and defense cyber-agent. A network topology and set of pre-defined vulneraiblities defines the arena on which the simulation is played. The attacker evolves in the network via lateral movements by exploiting existing vulneratiblities. The defender attempts to contain the attacker and evict it from the nework. CyberBattleSim offers an OpenAI Gym interface to its simulation to facilitate experimentation with Reinforcement Learning algorithms.
In CyberBattleSim – investigate automated agents in a simulated network

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