HackerReposA FIELD GUIDE TO OPEN SOURCE
ProSponsor the shelf♧ 0
← Back to top all-time
miloyip
game-programmer
Python2016–2022
miloyip / game-programmer

game-programmer

A Study Path for Game Programmer

7Distinct people
8Mentions
0Explicit recommenders
18.7KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A Study Path for Game Programmer

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year8 dated mentions

Observed mentions: 2016-12-07 04:55:23 UTC to 2022-02-16 19:56:11 UTC.

0123452016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 5 mentions; 5 submissions, 0 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2022

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC550
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC202
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC101

What Hacker News says

8 sources
For procedural animation: I have yet to find the path to learning this skill. It is very opaque, and I think you just need to attack it with your brain and learn it. For shader and graphics programming: I liked this tutorial series as a "first steps" by Freya Holmér: https://www.youtube.com/watch?v=kfM-yu0iQBk Here is another list: https://www.alanzucconi.com/2018/01/03/learning-shaders/ The Book of Shaders is a popular suggestion, but it appears to be abandoned: https://thebookofshaders.com/ For general Unreal? Tom Looman's $300 Unreal C++ class, available on his website. It is pricey but really excellent. I also discovered this AWESOME list of learning paths for all gamedev concepts: https://github.com/miloyip/game-programmer
In The harsh truth of video games programming
It is a bit like this guide on how to become a game programmer https://github.com/miloyip/game-programmer It is a really good guide, and everything is thought out nicely but many people argue on both guides that it is too much stuff to learn. https://github.com/miloyip/game-programmer/issues/54 the answer that miloyip gave to the question that it may be to much sums it up for me. These guides contain to much if you want to be a simple programmer and get a job. But if you want to be one of the best in the industry you are going to need read and study all the parts.
In Ask HN: Thoughts on teachyourselfcs.com?

MAKE YOURSELF AT HOME

A few shortcuts

/
Search the collection
?
Open this guide
Esc
Close dialogs and navigation

Your saved repositories and interests stay in this browser.