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MineDojo
Voyager
JavaScript2023–2024
MineDojo / Voyager

Voyager

An Open-Ended Embodied Agent with Large Language Models

6Distinct people
6Mentions
0Explicit recommenders
7.3KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

An Open-Ended Embodied Agent with Large Language Models

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month6 dated mentions

Observed mentions: 2023-05-26 20:39:42 UTC to 2024-06-21 06:37:53 UTC.

0122023-05-01 00:00:00 UTC to 2023-06-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsMay 20232023-06-01 00:00:00 UTC to 2023-07-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-07-01 00:00:00 UTC to 2023-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-08-01 00:00:00 UTC to 2023-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-09-01 00:00:00 UTC to 2023-10-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2023-10-01 00:00:00 UTC to 2023-11-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-11-01 00:00:00 UTC to 2023-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsNov 20232023-12-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2024-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-01 00:00:00 UTC to 2024-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-03-01 00:00:00 UTC to 2024-04-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-04-01 00:00:00 UTC to 2024-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-05-01 00:00:00 UTC to 2024-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-06-01 00:00:00 UTC to 2024-07-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJun 2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
May 20232023-05-01 00:00:00 UTC2023-06-01 00:00:00 UTC202
Jun 20232023-06-01 00:00:00 UTC2023-07-01 00:00:00 UTC101
Jul 20232023-07-01 00:00:00 UTC2023-08-01 00:00:00 UTC000
Aug 20232023-08-01 00:00:00 UTC2023-09-01 00:00:00 UTC000
Sep 20232023-09-01 00:00:00 UTC2023-10-01 00:00:00 UTC110
Oct 20232023-10-01 00:00:00 UTC2023-11-01 00:00:00 UTC101
Nov 20232023-11-01 00:00:00 UTC2023-12-01 00:00:00 UTC000
Dec 20232023-12-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
Jan 20242024-01-01 00:00:00 UTC2024-02-01 00:00:00 UTC000
Feb 20242024-02-01 00:00:00 UTC2024-03-01 00:00:00 UTC000
Mar 20242024-03-01 00:00:00 UTC2024-04-01 00:00:00 UTC000
Apr 20242024-04-01 00:00:00 UTC2024-05-01 00:00:00 UTC000
May 20242024-05-01 00:00:00 UTC2024-06-01 00:00:00 UTC000
Jun 20242024-06-01 00:00:00 UTC2024-07-01 00:00:00 UTC101

What Hacker News says

6 sources
In a way it is the same thing, agents are mostly an abstraction that make it easier to know what’s going on. I think of agents more or less as python classes with a mixture of natural language and code functions. You design them to do something with information they produce, and to interface with other agents or “tools” in some way. But all the agents can be the same language model under the hood, they are frames used to build different kinds of contexts. And yes I think the idea is that emergent behaviour can be useful. This comes to mind https://github.com/MineDojo/Voyager But I think we are still a small ways off from being really smart about agents. My opinion is that we haven’t quite figured out what we are doing yet.
In Autogen: Enable next-gen large language model applications
I read through the code and tried it out for 15 mins. It's a hard-coded program that can do a text search for it's own hard-coded, human-implemented functions. Apparently it can string those functions together, but doesn't do it correctly. https://github.com/MineDojo/Voyager/tree/main/voyager/contro... 20 minutes of light reading through the repository pretty much dispels any notions that this is a self-learning system that can reason and think. It's the same minecraft automation we have been seeing for a decade now, with a chatbot text search builtin.
In Voyager: An Open-Ended Embodied Agent with LLMs
Even more than the complex prompts, they give the bot access to a variety of functions implementing primitive actions, which are crafted to give helpful hints if the bot is struggling. For example, the code for mining a block: https://github.com/MineDojo/Voyager/blob/main/voyager/contro... This function keeps a global count of how many times it's been called to mine a block that doesn't exist nearby, and will warn the bot that it should try exploring first instead. There's nothing necessarily wrong with all that - it's an important research question to understand how much hand-holding the agent needs to be able to do these sorts of tasks. But readers should be aware that it's hardly dropping an agent into the world and leaving it to its own devices.
In What if we set GPT-4 free in Minecraft?

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