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mozilla
mp4parse-rust
Rust2016–2025
mozilla / mp4parse-rust

mp4parse-rust

Parser for ISO Base Media Format aka video/mp4 written in Rust.

4Distinct people
4Mentions
0Explicit recommenders
450GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Parser for ISO Base Media Format aka video/mp4 written in Rust.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 6:01:08 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year4 dated mentions

Observed mentions: 2016-06-28 12:17:59 UTC to 2025-11-11 19:53:14 UTC.

0122016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC202
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101

What Hacker News says

1 sources
The mp4 demuxer is indeed in Rust [0], and runs in the content process (= the process in which the web page is loaded). We don't have a h264 decoder in our source tree, we use the platform's decoder (because of patents). It's very often in a separate, dedicated process, and when it's not, it's in the GPU process, because when hardware accelerated decoders are used, they're using more or less the same resources as the rendering code. Those other processes with the tightest sandbox possible (per process type, per platform, etc.), and don't have access to the web page. On Linux, the platform decoder we're using is `libavcodec` from FFmpeg, but that's still in a separate process with a tight sandbox. We're also doing something interesting, which is compiling libraries to WASM and then back to native code to get memory safety [1]. This is used
Read the rest
when performance isn't critical (unlike codecs, so, e.g. a demuxer that we don't want to rewrite in Rust). [0]: https://github.com/mozilla/mp4parse-rust/ [1]: https://hacks.mozilla.org/2021/12/webassembly-and-back-again...
In Finding and exploiting vulnerabilities in H.264 decoders [pdf]

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