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naver
dust3r
Python2024–2025
naver / dust3r

dust3r

DUSt3R: Geometric 3D Vision Made Easy

2Distinct people
2Mentions
0Explicit recommenders
7.4KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

DUSt3R: Geometric 3D Vision Made Easy

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week2 dated mentions

Observed mentions: 2024-10-25 10:59:56 UTC to 2025-01-22 22:37:38 UTC. Weeks start Monday, UTC.

012024-10-21 00:00:00 UTC to 2024-10-28 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsOct 212024-10-28 00:00:00 UTC to 2024-11-04 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-11-04 00:00:00 UTC to 2024-11-11 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-11-11 00:00:00 UTC to 2024-11-18 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-11-18 00:00:00 UTC to 2024-11-25 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-11-25 00:00:00 UTC to 2024-12-02 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-12-02 00:00:00 UTC to 2024-12-09 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsDec 22024-12-09 00:00:00 UTC to 2024-12-16 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-12-16 00:00:00 UTC to 2024-12-23 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-12-23 00:00:00 UTC to 2024-12-30 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-12-30 00:00:00 UTC to 2025-01-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-06 00:00:00 UTC to 2025-01-13 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-13 00:00:00 UTC to 2025-01-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-20 00:00:00 UTC to 2025-01-27 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 20

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Oct 212024-10-21 00:00:00 UTC2024-10-28 00:00:00 UTC101
Oct 282024-10-28 00:00:00 UTC2024-11-04 00:00:00 UTC000
Nov 42024-11-04 00:00:00 UTC2024-11-11 00:00:00 UTC000
Nov 112024-11-11 00:00:00 UTC2024-11-18 00:00:00 UTC000
Nov 182024-11-18 00:00:00 UTC2024-11-25 00:00:00 UTC000
Nov 252024-11-25 00:00:00 UTC2024-12-02 00:00:00 UTC000
Dec 22024-12-02 00:00:00 UTC2024-12-09 00:00:00 UTC000
Dec 92024-12-09 00:00:00 UTC2024-12-16 00:00:00 UTC000
Dec 162024-12-16 00:00:00 UTC2024-12-23 00:00:00 UTC000
Dec 232024-12-23 00:00:00 UTC2024-12-30 00:00:00 UTC000
Dec 302024-12-30 00:00:00 UTC2025-01-06 00:00:00 UTC000
Jan 62025-01-06 00:00:00 UTC2025-01-13 00:00:00 UTC000
Jan 132025-01-13 00:00:00 UTC2025-01-20 00:00:00 UTC000
Jan 202025-01-20 00:00:00 UTC2025-01-27 00:00:00 UTC101

What Hacker News says

2 sources
You could try generating per-view depth maps, going to a point cloud and meshing from there. (I suspect splats may reduce your accuracy as an intermediate.) I’m not aware of a fully-baked workflow for that — though it may exist. The first step has gotten really good: the recent single-shot AI models for depth are pretty visually impressive (I don’t know about metric accuracy). The ones I’m aware of are DUST3R and the newer MAST3R: https://github.com/naver/dust3r https://github.com/naver/mast3r Good luck!
In Hunyuan3D 2.0 – High-Resolution 3D Assets Generation
The input to this are two things - images, and camare poses. The camera poses tell you where each camera was in 3D space (and some of its properties). The training takes this information, to make a 3D model out it, visually matching all your photos. COLMAP can still be quite expensive & a hassle sadly, order half hour, as opposed to seconds. There are modern alternatives like https://lpanaf.github.io/eccv24_glomap/, or even deep learning based systems like https://github.com/naver/dust3r This is definitely still a big blocker to adoption. The goal is to get to a more all-in-one system. The splatting optimization can also help align cameras, if they don't start out entirely random, so any system to quickly provide a good "initial guess" will help here. At least for mobile devices, initialization from ARCore / ARKit poses should be enough.
Read the rest
Keep an eye out :)
In Brush – A new compatible Gaussian splatting engine

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