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noya-app
noya
TypeScript2023–2023
noya-app / noya

noya

The open design tools SDK. Try our new experimental wireframing tool! 👇

3Distinct people
5Mentions
0Explicit recommenders
444GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

The open design tools SDK. Try our new experimental wireframing tool! 👇

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week5 dated mentions

Observed mentions: 2023-02-09 22:22:29 UTC to 2023-03-30 15:50:42 UTC. Weeks start Monday, UTC.

01232023-02-06 00:00:00 UTC to 2023-02-13 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsFeb 62023-02-13 00:00:00 UTC to 2023-02-20 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments2023-02-20 00:00:00 UTC to 2023-02-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-02-27 00:00:00 UTC to 2023-03-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsFeb 272023-03-06 00:00:00 UTC to 2023-03-13 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-13 00:00:00 UTC to 2023-03-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-20 00:00:00 UTC to 2023-03-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-27 00:00:00 UTC to 2023-04-03 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsMar 27

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Feb 62023-02-06 00:00:00 UTC2023-02-13 00:00:00 UTC110
Feb 132023-02-13 00:00:00 UTC2023-02-20 00:00:00 UTC312
Feb 202023-02-20 00:00:00 UTC2023-02-27 00:00:00 UTC000
Feb 272023-02-27 00:00:00 UTC2023-03-06 00:00:00 UTC000
Mar 62023-03-06 00:00:00 UTC2023-03-13 00:00:00 UTC000
Mar 132023-03-13 00:00:00 UTC2023-03-20 00:00:00 UTC000
Mar 202023-03-20 00:00:00 UTC2023-03-27 00:00:00 UTC000
Mar 272023-03-27 00:00:00 UTC2023-04-03 00:00:00 UTC110

What Hacker News says

5 sources
dabbott·Mar 30, 2023Submission

Launch HN: Noya (YC W23) – a new kind of design tool

Hi HN, we’re building Noya (https://noya.io), a product design tool that lets everyone design like a designer. Here’s a video: https://player.vimeo.com/video/797476910. Getting from a product idea to a design is too hard. Wireframing tools (e.g. Balsamiq) are limited and their output is too low-fidelity to get people excited about the idea. On the other hand, high-fidelity design tools (e.g. Figma) require advanced skills and are better for tweaking fine details than hashing out a big picture. Meanwhile, companies have an insatiable need to make new screens and change existing ones, and hiring more designers is time-consuming and expensive. David and I were on the design tools team at Airbnb when we realized there’s another solution: let designers encode their knowledge (e.g. design rules and components) into a tool, then let non-designer
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s (PMs, marketing, engineers) use that tool to make new screens and features. This helps remove design as a bottleneck for a lot of product development. We built such tools at Airbnb, and with Noya we’re building them for product teams everywhere. Current design tools are too freeform for non-designers to design great products. They let you do anything, like draw rectangles and move text blocks anywhere, so it's easy to mess things up, introduce inconsistencies, and so on. With Noya, designers set up "guardrails" in the form of a design system (rules and components for a company's design), then non-designers work within those constraints. This makes it harder to mess up and quicker to build something that fits in with your product. Footguns begone! It all starts with wireframing, i.e. drawing a minimal layout that shows the elements that would exist on the screen. Noya combines wireframes and design systems to generate high-fidelity designs and code. If you have an idea for a user interface, you can use Noya to quickly wireframe that idea by clicking and dragging to place blocks for each element of your user interface. For each block, choose a type and provide any content that goes inside it. Based on the rules and component library of the design system you select, Noya automatically turns your wireframe into a high-fidelity design. This design can be exported to design files, to Figma or Sketch, or to React code. (If you’re curious what the React code looks like, try exporting and take a look! There’s plenty of room for improvement, especially around responsive layouts, but we think it’s a reasonable starting point. The code export is configurable on a per-design-system basis so that it’s closer to a company’s preferred standards). Most tools in this space are optimized for either low-fidelity wireframes that are quick to create (e.g. Balsamiq), or high-fidelity output that’s slow to create (e.g. Figma). We think there’s a gap in the market for a great wireframing tool that produces a high-fidelity output quickly. For example, two-thirds of Figma users are non-designers. While there are many valid reasons for a non-designer to use Figma, there’s often a lot of upfront effort required to learn the tool and set up components. We think there should be a lower-effort way for non-designers to create high-fidelity designs. Based on feedback from our Show HN (https://news.ycombinator.com/item?id=34848583), we’ve improved our onboarding, revamped our entire block library, and added a documentation reference for each block type. The docs are interactive, so you can play with our editor without signing up: https://noya.io/app/docs. Startup founders and PMs have used Noya to build landing pages, dashboards, and other flows of their apps. We have some templates on our site (https://noya.io/templates) that give examples of what people commonly build in Noya. We use Noya ourselves, and have been surprised by how frustrating it was to go back to existing design tools after using even the earliest prototypes of Noya. Existing design tools just aren’t built for the comprehensive design systems that products are based on today. The source code is available here (though largely undocumented & unlicensed): https://github.com/noya-app/noya. We’re not focused on growing our open source community or supporting other design tool builders just yet, so we haven’t published our packages (renderer, canvas, etc) to npm, but we’re planning to use the Apache V2 license. We make money by offering a paid subscription. Noya currently supports one design system based on Chakra UI. We’re adding additional design systems soon, including Material Design, as well as the ability to import custom design systems. If your company has an open source design system and you’re interested in trying Noya with it, we may be able to integrate your design system for free. Get in touch if you’re interested - dabbott@noyasoftware.com. We’d love for you to try Noya and let us know what you think! It’s still very much an MVP and all kinds of feedback are welcome.
241 points · Open discussion
dabbott·Feb 18, 2023Submission

Show HN: Noya – A new kind of design tool

Hi HN. I've been working on a new browser-based design tool that's ready for you to try. The idea is you work on your design in low fidelity wireframes, while still getting a high fidelity output that you can share or use as a reference for your implementation. The way it works is by mapping low fidelity blocks you draw into high fidelity design system & React components. I spent several years working on design tools at companies like Airbnb, and I think the ideas behind many of the tools we built for designing at scale could really help startups and small teams as well. I would love any feedback you have! PS: Most of Noya is open source at https://github.com/noya-app/noya
285 points · Open discussion
dabbott·Feb 9, 2023Submission

Show HN: Noya (YC W21) – A wireframing tool that generates designs and code

Hi HN! We’ve been building a new browser-based design tool that’s ready for you to play with! My cofounder David and I were previously on the Design Tools team at Airbnb, where we built lots of innovative tools to improve the design process internally. Now we’re trying to bring this caliber of tools to everyone. The first problem we’re trying to solve is the age-old problem of working in low fidelity vs. high fidelity when designing UI. Low fidelity wireframes are great for quick iteration while hashing out the main idea, while high fidelity mockups and prototypes are often better for conveying the idea to teammates or pitching the idea to customers. With Noya, you get to work in low fidelity, while still getting a high fidelity output you can share. Noya does this by converting your low fidelity blocks into high fidelity design system &
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React components. I think of the current version as an MVP still, since there’s a lot more that I want to add, but I’ve personally been finding it useful even with its limited feature set. I’d be very interested in any early feedback if you have a chance to play with it! PS: We’ve open sourced most of Noya at https://github.com/noya-app/noya. Let us know if you’re interested in collaborating.
8 points · Open discussion

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