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Orama-Interactive
Pixelorama
GDScript2021–2026
Orama-Interactive / Pixelorama

Pixelorama

Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

10Distinct people
11Mentions
1Explicit recommenders
11.1KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

Gave it a quick try and liked it so far. Of course it's still quite basic but a good start I'd say. Looking forward to seeing more features being added. To anyone looking for a…

roflcopter69 used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year11 dated mentions

Observed mentions: 2021-11-09 04:06:20 UTC to 2026-03-06 11:40:18 UTC.

0123452021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments20232024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 5 mentions; 2 submissions, 3 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC101
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC202
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC523
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC101

What Hacker News says

11 sources
roflcopter69·May 4, 2025Recommendation phrase
Gave it a quick try and liked it so far. Of course it's still quite basic but a good start I'd say. Looking forward to seeing more features being added. To anyone looking for a more feature packed pixel art editor, I highly recommend https://github.com/Orama-Interactive/Pixelorama which is free and made with Godot. I recently switch to Pixelorama coming from Aseprite because imo the development for the latter got a bit stale over the years while Pixelorama really seems to have a lot of momentum and community behind it. Also, Pixelorama being made with Godot is something I really love to see!
In I built a pixel art editor after playing Octopath Traveler II
There seems to be some people writing UI applications with the Godot game engine. Given the dismal state of desktop UI frameworks/tools, this seem to make more and more sense (very light binaries, solid cross-platform support, a WYSIWYG toolkit with good scripting functionality, a high-performance 2D renderer, access to C/C++ if you wan to go low-level, you name it.) Examples: https://www.wonderdraft.net/ https://github.com/Orama-Interactive/Pixelorama
In .NET 6 Released

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