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PaulBatchelor
Soundpipe
C2015–2019
PaulBatchelor / Soundpipe · Archived

Soundpipe

A lightweight music DSP library.

3Distinct people
4Mentions
0Explicit recommenders
64GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A lightweight music DSP library.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year4 dated mentions

Observed mentions: 2015-06-19 17:33:40 UTC to 2019-01-15 20:38:53 UTC.

01232015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC312
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101

What Hacker News says

4 sources
> Where I see the real potential is using the native language of DAWs (digital audio workstation) like Protools, Ableton, and leveraging their native languages to write new scripts and library extensions for hardware. Most of these DAWs are written in C/C++. In many cases, things are really closed down (looking at you ProTools), so its difficult/impossible to write extensions unless you intend to sell it commercially. Renoise has a pretty good API in Lua for building plugins, which I thought was kind of neat. Ableton has Max4Live which I think counts for an extension language. As far as "native" code goes, I've been working a library of high quality DSP modules that you can use to build plugins called Soundpipe: http://www.github.com/PaulBatchelor/Soundpipe.git
In Skoar – A musical programming language
I've had a lot of experience with various musical languages (ChucK, Csound, Supercollider, Max/MSP, PD, Faust etc.) I've even designed a few music languages for myself. For what it's worth, I did go to a music school and graduated with a bachelors degree in music, with a strong focus in computer music composition. In the case of Alda, I'm a little underwhelmed. To be fair, it seems that the author of this software has done a good job meeting his goals. The syntax does look quite intuitive, basing it off of Lilypond syntax was a good choice IMO. I wouldn't call it a programming lanuage, and it can't do everything I want, but it seems to fit certain types of music quite well. Here is my big issue: >In the near future, Alda’s scope will be expanded to include sounds synthesized from basic waveforms, samples loaded from sound files, and perha
Read the rest
ps other forms of synthesis. I don't want to say Alda sounds "bad", because soundfonts, samples, and basic waveforms have their place for certain styles of music, but it is certainly quite limiting. Considering that there are massive books written about the "perhaps other forms of synthesis", it doesn't seem like sound itself to be too big a focus. From what I'm reading, Alda is essentially a MIDI file generator. It doesn't actually produce music, rather, it sends MIDI instructions for how to play music somewhere and leaves it up some other program to make the sounds. All of the other music languages I've mentioned can actually make music internally. Have you ever considered using other music languages with Alda. Overtone is just Supercollider + Clojure, so I'm sure you do something similar. I imagine it would be pretty trivial to get Alda to write a Csound score, since it's basically just a text table. PD has libpd, which I've had limited success with. I might as well mention my project Soundpipe as a possible DSP engine as well: www.github.com/PaulBatchelor/Soundpipe.git
In Alda: A music programming language

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