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paulhodge
EASTL
C++2010–2016
paulhodge / EASTL

EASTL

Obsolete repo, please go to: https://github.com/electronicarts/EASTL

13Distinct people
13Mentions
0Explicit recommenders
504GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Obsolete repo, please go to: https://github.com/electronicarts/EASTL

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year13 dated mentions

Observed mentions: 2010-10-16 20:19:15 UTC to 2016-02-13 16:31:58 UTC.

01232010-01-01 00:00:00 UTC to 2011-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20102011-01-01 00:00:00 UTC to 2012-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2012-01-01 00:00:00 UTC to 2013-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20132014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20102010-01-01 00:00:00 UTC2011-01-01 00:00:00 UTC211
20112011-01-01 00:00:00 UTC2012-01-01 00:00:00 UTC101
20122012-01-01 00:00:00 UTC2013-01-01 00:00:00 UTC303
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC101
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC303
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC202
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC101

What Hacker News says

13 sources
The allocators that appeared in the first C++ Standard were designed by the Committee and turned out to not be as useful as expected. Both Electronic Arts ( http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n227... , https://github.com/paulhodge/EASTL/ ) and Bloomberg ( http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n185... , https://github.com/bloomberg/bde ) proposed a different approach, which allow what you want. C++11 includes stateful allocators and scoped allocators.
In Hidden Costs of Memory Allocation
There is EASTL, though I've never used it myself. https://github.com/paulhodge/EASTL Valve's Source SDK makes extensive use of their own data structures, however it is very specialized. For example, linked lists are allocated as growing, contiguous blocks of memory to reduce cache misses. The Doom3 source code might be worth looking at, but I'm sure it's the same story. https://github.com/TTimo/doom3.gpl At the very least, there's a lot of great reference out there.
In Why should I have written ZeroMQ in C, not C++

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