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Planimeter
lcef
C2018–2018
Planimeter / lcef · Archived

lcef

LuaJIT FFI bindings for Chromium Embedded Framework (**UNSTABLE**)

2Distinct people
2Mentions
0Explicit recommenders
22GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

LuaJIT FFI bindings for Chromium Embedded Framework (**UNSTABLE**)

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week2 dated mentions

Observed mentions: 2018-03-05 19:50:01 UTC to 2018-08-10 17:23:21 UTC. Weeks start Monday, UTC.

012018-03-05 00:00:00 UTC to 2018-03-12 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsMar 52018-03-12 00:00:00 UTC to 2018-03-19 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-03-19 00:00:00 UTC to 2018-03-26 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-03-26 00:00:00 UTC to 2018-04-02 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-04-02 00:00:00 UTC to 2018-04-09 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-04-09 00:00:00 UTC to 2018-04-16 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-04-16 00:00:00 UTC to 2018-04-23 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-04-23 00:00:00 UTC to 2018-04-30 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-04-30 00:00:00 UTC to 2018-05-07 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-05-07 00:00:00 UTC to 2018-05-14 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-05-14 00:00:00 UTC to 2018-05-21 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-05-21 00:00:00 UTC to 2018-05-28 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsMay 212018-05-28 00:00:00 UTC to 2018-06-04 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-06-04 00:00:00 UTC to 2018-06-11 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-06-11 00:00:00 UTC to 2018-06-18 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-06-18 00:00:00 UTC to 2018-06-25 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-06-25 00:00:00 UTC to 2018-07-02 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-07-02 00:00:00 UTC to 2018-07-09 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-07-09 00:00:00 UTC to 2018-07-16 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-07-16 00:00:00 UTC to 2018-07-23 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-07-23 00:00:00 UTC to 2018-07-30 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-07-30 00:00:00 UTC to 2018-08-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-08-06 00:00:00 UTC to 2018-08-13 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsAug 6

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Mar 52018-03-05 00:00:00 UTC2018-03-12 00:00:00 UTC110
Mar 122018-03-12 00:00:00 UTC2018-03-19 00:00:00 UTC000
Mar 192018-03-19 00:00:00 UTC2018-03-26 00:00:00 UTC000
Mar 262018-03-26 00:00:00 UTC2018-04-02 00:00:00 UTC000
Apr 22018-04-02 00:00:00 UTC2018-04-09 00:00:00 UTC000
Apr 92018-04-09 00:00:00 UTC2018-04-16 00:00:00 UTC000
Apr 162018-04-16 00:00:00 UTC2018-04-23 00:00:00 UTC000
Apr 232018-04-23 00:00:00 UTC2018-04-30 00:00:00 UTC000
Apr 302018-04-30 00:00:00 UTC2018-05-07 00:00:00 UTC000
May 72018-05-07 00:00:00 UTC2018-05-14 00:00:00 UTC000
May 142018-05-14 00:00:00 UTC2018-05-21 00:00:00 UTC000
May 212018-05-21 00:00:00 UTC2018-05-28 00:00:00 UTC000
May 282018-05-28 00:00:00 UTC2018-06-04 00:00:00 UTC000
Jun 42018-06-04 00:00:00 UTC2018-06-11 00:00:00 UTC000
Jun 112018-06-11 00:00:00 UTC2018-06-18 00:00:00 UTC000
Jun 182018-06-18 00:00:00 UTC2018-06-25 00:00:00 UTC000
Jun 252018-06-25 00:00:00 UTC2018-07-02 00:00:00 UTC000
Jul 22018-07-02 00:00:00 UTC2018-07-09 00:00:00 UTC000
Jul 92018-07-09 00:00:00 UTC2018-07-16 00:00:00 UTC000
Jul 162018-07-16 00:00:00 UTC2018-07-23 00:00:00 UTC000
Jul 232018-07-23 00:00:00 UTC2018-07-30 00:00:00 UTC000
Jul 302018-07-30 00:00:00 UTC2018-08-06 00:00:00 UTC000
Aug 62018-08-06 00:00:00 UTC2018-08-13 00:00:00 UTC101

What Hacker News says

2 sources
Hi I'm [redacted], I author lcef, LuaJIT FFI bindings for Chromium Embedded Framework at https://github.com/Planimeter/lcef. I also work on Planimeter's Grid Engine, the largest 2D Lua game engine on GitHub. So, I'm fully invested in both exposing libraries to languages like Lua, and directly integrating those offerings with software. So, while people are in here talking about Electron, which is most likely not your target audience and might be confused as a result, I am your target audience. I am looking for ways to move away from my engine's imperative UI system and to migrate to web-based UIs in an OpenGL setting, and I have been for years. Adam, this looks great, and I've been waiting to see new solutions like this in the game development space for quite some time now. However, the only truly viable solution at the moment in my opinio
Read the rest
n is still CEF. The proprietary aspect is significant, and while some using Unity and Unreal might be interested based on existing license restrictions, for these reasons, I am not. Can you explain how Ultralight is fundamentally different than projects like Awesomium and libRocket? It seems very similar to your previous work and not enough of a differentiator for someone like myself. Could you tell me why I wouldn't use EAWebKit instead of this? I spent years as a Source Engine developer and avoided both projects because of their proprietary nature, and because of lack of updates to their underlying web browser libraries. I fear this is a repeat of Awesomium, with a similar proprietary nature, and operating in a space where we will not see frequent updates to the underlying web libraries, regardless of using a subset of web technologies that UI developers would care about.
In Show HN: Ultralight – Lightweight, Pure-GPU HTML UI Renderer for C++

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