HackerReposA FIELD GUIDE TO OPEN SOURCE
ProSponsor the shelf♧ 0
← Back to top all-time
Polytonic
Glitter
CMake2015–2015
Polytonic / Glitter

Glitter

Dead Simple OpenGL

2Distinct people
3Mentions
0Explicit recommenders
2.7KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Dead Simple OpenGL

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week3 dated mentions

Observed mentions: 2015-06-22 17:54:14 UTC to 2015-08-30 03:46:24 UTC. Weeks start Monday, UTC.

0122015-06-22 00:00:00 UTC to 2015-06-29 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJun 222015-06-29 00:00:00 UTC to 2015-07-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-07-06 00:00:00 UTC to 2015-07-13 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-07-13 00:00:00 UTC to 2015-07-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-07-20 00:00:00 UTC to 2015-07-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsJul 202015-07-27 00:00:00 UTC to 2015-08-03 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-08-03 00:00:00 UTC to 2015-08-10 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-08-10 00:00:00 UTC to 2015-08-17 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-08-17 00:00:00 UTC to 2015-08-24 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-08-24 00:00:00 UTC to 2015-08-31 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 commentsAug 24

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 222015-06-22 00:00:00 UTC2015-06-29 00:00:00 UTC101
Jun 292015-06-29 00:00:00 UTC2015-07-06 00:00:00 UTC000
Jul 62015-07-06 00:00:00 UTC2015-07-13 00:00:00 UTC000
Jul 132015-07-13 00:00:00 UTC2015-07-20 00:00:00 UTC000
Jul 202015-07-20 00:00:00 UTC2015-07-27 00:00:00 UTC000
Jul 272015-07-27 00:00:00 UTC2015-08-03 00:00:00 UTC000
Aug 32015-08-03 00:00:00 UTC2015-08-10 00:00:00 UTC000
Aug 102015-08-10 00:00:00 UTC2015-08-17 00:00:00 UTC000
Aug 172015-08-17 00:00:00 UTC2015-08-24 00:00:00 UTC000
Aug 242015-08-24 00:00:00 UTC2015-08-31 00:00:00 UTC211

What Hacker News says

3 sources
I recently put together Glitter (https://github.com/Polytonic/Glitter) which is a basic OpenGL boilerplate that runs on every platform. The only dependency is cmake, so getting started with OpenGL is as simple as generating an IDE project file or makefile and pressing play. No messing with compilers or linkers required. :) I've spent a significant amount of time learning both OpenGL and WebGL, and I have to say, there is significant value in starting with OpenGL first. For starters, the GLSL compiler is much friendlier. There are also merits to understanding the state-machine from a "C" perspective.
In Welcome to OpenGL

MAKE YOURSELF AT HOME

A few shortcuts

/
Search the collection
?
Open this guide
Esc
Close dialogs and navigation

Your saved repositories and interests stay in this browser.