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Robbyant
lingbot-world
Python2026–2026
Robbyant / lingbot-world

lingbot-world

Advancing Open-source World Models

2Distinct people
2Mentions
0Explicit recommenders
4.6KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Advancing Open-source World Models

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

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Also in these discussions

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This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour2 dated mentions

Observed mentions: 2026-01-29 19:30:31 UTC to 2026-01-29 20:02:54 UTC.

012026-01-29 19:00:00 UTC to 2026-01-29 20:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 29, 19:002026-01-29 20:00:00 UTC to 2026-01-29 21:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 29, 20:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

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PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jan 29, 19:002026-01-29 19:00:00 UTC2026-01-29 20:00:00 UTC101
Jan 29, 20:002026-01-29 20:00:00 UTC2026-01-29 21:00:00 UTC101

What Hacker News says

2 sources
Yup, similar concepts! Just at two opposite extremes of the compute/scaling spectrum. - That forest trail world is ~5 million parameters, trained on 15 minutes of video, scoped to run on a five-year-old iPhone through a twenty-year old API (WebGL GPGPU, i.e OpenGL fragment shaders). It's the smallest '3D' world model I'm aware of. - Genie 3 is (most likely) ~100 billion parameters trained on millions of hours of video and running across multiple TPUs. I would be shocked if it's not the largest-scale world model available to the public. There are lots of neat intermediate-scale world models being developed as well (e.g. LingBot-World https://github.com/robbyant/lingbot-world, Waypoint 1 https://huggingface.co/blog/waypoint-1) so I expect we'll be able to play something of Genie quality locally on gaming GPUs within a year or two.
In Project Genie: Experimenting with infinite, interactive worlds
Whoa, whoa, whoa. That's just one angle. Please don't bin that as the only use case for "world models"! First of all, there are a variety of different types of world models. Simulation, video, static asset, etc. It's a loaded term, just as the use cases are widespread. There are world models you can play in your browser inferred entirely by your CPU: https://madebyoll.in/posts/game_emulation_via_dnn/ (my favorite, from 2022!) https://madebyoll.in/posts/world_emulation_via_dnn/ (updated, in 3D) There are static asset generating world models, like WorldLabs' Marble. These are useful for video games, previz, and filmmaking. https://marble.worldlabs.ai/ I wrote open source software to leverage marble for filmmaking (I'm a filmmaker, and this tech is extremely useful for scene consistency): https://www.youtube.com/watch?v=wJCJYdGdpHg https://g
Read the rest
ithub.com/storytold/artcraft There are playable video-oriented models, many of which are open source and will run on your 3080 and above: https://diamond-wm.github.io/ https://github.com/Robbyant/lingbot-world There are things termed "world models" that really shouldn't be: https://github.com/Tencent-Hunyuan/HunyuanWorld-1.0 There are robotics training oriented world models: https://github.com/leggedrobotics/robotic_world_model Genie is not strictly robotics-oriented.
In Project Genie: Experimenting with infinite, interactive worlds

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