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rust-embedded
awesome-embedded-rust
Languages & Compilers2018–2025
rust-embedded / awesome-embedded-rust

awesome-embedded-rust

Curated list of resources for Embedded and Low-level development in the Rust programming language

16Distinct people
17Mentions
0Explicit recommenders
8.2KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Curated list of resources for Embedded and Low-level development in the Rust programming language

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 6:01:08 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year17 dated mentions

Observed mentions: 2018-09-19 07:25:22 UTC to 2025-03-09 15:18:12 UTC.

012342018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC303
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC303
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC404
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC202
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC202
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC211

What Hacker News says

3 sources
Probably because of snippets like this one: "the idea of putting "Embedded" on the front page and trying to advertise Rust as a useful embedded language isn't just laughable--it's dangerous. Rust is so far from useful in embedded that people who try to use it will NEVER come back" Embedded is still at its early development stages, just like WASM and just like asynchronous network programming. Still, all those are on the front page. WASM a year ago and wasm todays is a tremendous difference. A year ago, in my opinion, WASM was something for experimentation. Now, a lot of the ecosystem "just works" and is developing really quickly. You can write a working JS library and upload it to NPM without even touching a line of JavaScript code. Async (network) programming in Rust with async/await is promising but still in flux, so the ecosystem hasn'
Read the rest
t settled yet. Still, a lot of systems already use it in production. Embedded in Rust a year ago was mostly a list of blogposts, an early draft of HAL traits and some random register binding crates. You had to use nightly, and your code would frequently break. But in just a few weeks, you'll be able to use Embedded on stable, there is an active ecosystem developing around svd2rust, groups like stm-rs and lpc-rs are forming and a lot of device agnostic drivers have already been written. Combine that with a very promising preview of a new version of the RTFM framework. It's not production ready yet, but I'd estimate it will be within 2 years. See https://github.com/rust-embedded/awesome-embedded-rust for a summary of the ecosystem. The problem with the post above is not that it's written in a strong tone. It's that it's uninformed, generalizing and unfair.
In A new look for rust-lang.org
Not Steve, but do know or or two things about embedded and portable C code. First of all, most embedded development makes use of bare metal, where the libraries take the role of an OS, or they use a specialized OS from the hardware vendor. Just using pure ANSI C isn't possible, because the standard does not expose the hardware features from the underlying platform, so the alternatives are to use Assembly, or language extensions. Naturally language extensions are more convenient to use, so that is what most developers end up doing. Also there are many types of embedded platforms, you can be targeting anything between a tiny PIC with 8KB FLASH RAM to a powerful multi-core ARMv8-A with 8GB. So the toolchain must allow for customization of what actually gets linked into the final binary, and the runtime must be as thin as possible. Then there
Read the rest
this the drivers story, each vendor gives you their own SDK, which most of the time is the only way to access their devices. It is typical for open source projects to reverse engineer some of those SDKs to get the necessary information for linker maps, compiler flags and driver information. Regarding Rust, there is an ongoing effort to create a embedded library for hardware drivers, as means to write portable code. https://github.com/rust-embedded/awesome-embedded-rust
In Falling in love with Rust

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