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rust-embedded
awesome-embedded-rust
Languages & Compilers2018–2025
rust-embedded / awesome-embedded-rust

awesome-embedded-rust

Curated list of resources for Embedded and Low-level development in the Rust programming language

16Distinct people
17Mentions
0Explicit recommenders
8.2KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Curated list of resources for Embedded and Low-level development in the Rust programming language

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 6:01:08 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year17 dated mentions

Observed mentions: 2018-09-19 07:25:22 UTC to 2025-03-09 15:18:12 UTC.

012342018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC303
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC303
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC404
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC202
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC202
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC211

What Hacker News says

4 sources
Thanks! I knew no Rust at all before starting. Yikes was it frustrating to learn a completely new language. I had to go through the whole rust book, not skipping any basics, in order to get there. I also assigned myself a homework assignment to get used to the concepts. See the other blog post on wyldcard.io/blog Honestly, by the time I got to the finished prototype, I could have just done the whole thing with Javascript. Although intending to use an SDM32F7 for the finished project, it was really convenient to use a raspberry pi for development. Using VS Code, I could program remotely on the pi from my Mac and iterate really quickly. the awesome-embedded-rust[1] repo was very helpful. TBH, embedded rust really feels like it's not ready for hobbysists who aren't embedded experts already. [1] https://github.com/rust-embedded/awesome-embedd
Read the rest
In Show HN: Trading cards made with e-ink displays
I don't think the poor quality code is due to Rust itself. I think manpower is a big part of it. Rust doesn't inherently lead to good quality code, which the article implies. Re code examples - Here's the Rust Awesome Embedded List - a collection of tools (especially hardware support drivesr) - https://github.com/rust-embedded/awesome-embedded-rust Most of them aren't suitable for use in practical projects; they're missing important features like non-blocking operation, low-power modes, DMA etc - these are all things that will come up in embedded projects, but aren't needed for the "hello world" examples they include. Part of this is from attempting to conform to embedded-HAL traits, which support only the broadest feature sets.
In Rust Editors to Replace TextMate 2 – The Agony of Despair
See Tock OS https://www.tockos.org/ for another Rust-based embedded OS with a fairly comparable design to Hubris. The debugging capabilities of Humility make an interesting comparison to what's provided by cargo-embed https://probe.rs/docs/tools/cargo-embed/ and the Knurling Tools https://knurling.ferrous-systems.com/tools/ by Ferrous Systems. Ultimately, the embedded space (including all sorts of low-level, retro, "bare-metal", remote etc. programming) has common needs and it would be convenient to see more widespread cooperation among these projects, improving reliability and avoiding wasteful duplication of work. More resources at https://github.com/rust-embedded/awesome-embedded-rust
In Oxide on My Wrist: Hubris on PineTime was the best worst idea

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