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rust-windowing
winit
Rust2019–2025
rust-windowing / winit

winit

Window handling library in pure Rust

12Distinct people
15Mentions
0Explicit recommenders
6.3KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Window handling library in pure Rust

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 2:59:53 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year15 dated mentions

Observed mentions: 2019-02-28 01:28:18 UTC to 2025-12-22 02:14:32 UTC.

0123452019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC303
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC303
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC211
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC505
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC110

What Hacker News says

3 sources
Good to see more alternatives in this space. If I can make one big app design request it would be this: Don’t assume that apps can always create their own windows. This has been a snag for winit and several others. Allow creating a GUI given an existing window handle. See e.g. https://github.com/rust-windowing/winit/issues/159 If you create a rust ui framework that supports the VST windowing/event loop model and just supports one GUI backend on Win32/MacOS, then many people in the audio plugin community would be very happy.
In Show HN: Sauron-native – A native cross-platform GUI for Rust
As I mention in the post, users of glutin should update their application to use the new glutin release candidate. Back ports are a PITA, and I'd hate to have to do one. I should also mention, I'm the current maintainer of glutin. Feel free to ask me any questions, or join us at our chat: https://crates.io/crates/glutin Here's our crate io, too, fwiw: https://crates.io/crates/glutin Please also consider taking a stab at some of the tasks in our and/or winit's bug tracker. I'm grateful for every bit of help. https://github.com/tomaka/glutin/issues https://github.com/tomaka/winit/issues
In Glutin v0.21.0 Release Candidate Season
Browsers do a lot of blacklisting of drivers with known problems. Things are slowly improving, especially as browsers themselves, especially Firefox, steadily do more GPU stuff (putting pressure on the driver makers to fix things), but there’s a reason why it’s been very rare for non-game UIs to target GPUs for rendering: GPU drivers are atrocious. Even if they don’t crash, the number of absolutely fundamental and critical bugs that they have is very impressive. As an example of a fundamental thing being broken, try https://github.com/tomaka/winit/pull/332#issuecomment-341383... and later on down in the thread where a driver update fixed it.
In Gpu.js – GPU Accelerated JavaScript

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