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SaschaWillems
Vulkan
GLSL2016–2025
SaschaWillems / Vulkan

Vulkan

C++ examples for the Vulkan graphics API

12Distinct people
13Mentions
0Explicit recommenders
12.2KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

C++ examples for the Vulkan graphics API

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 10:02:05 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year13 dated mentions

Observed mentions: 2016-02-16 14:40:34 UTC to 2025-10-10 15:36:24 UTC.

012342016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC413
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC211
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC202
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC202

What Hacker News says

2 sources
I'm not quite sure what Apple were expecting, when they have shown a clear contempt for OpenGL by leaving it at version 4.1 (while everyone else is up to 4.5, even Mesa). But to the people saying use Vulkan for the web API, that wouldn't be a good idea. Vulkan is a very verbose low level API. Here[1] is a sample for the most basic of renderers (renders a single triangle). That's 1,000 lines of (commented) code. It's not a good fit for web development. A far better solution would be to evolve the current WebGL API, than shoehorn Vulkan into somewhere it was never meant to be. [1] https://github.com/SaschaWillems/Vulkan/blob/master/triangle...
In Apple proposes new web 3D graphics API

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