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SimulaVR
Simula
Haskell2017–2025
SimulaVR / Simula

Simula

Linux VR Desktop

31Distinct people
76Mentions
2Explicit recommenders
3.2KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Linux VR Desktop

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

Yes, Simula allows for you to retain full control of window management with only a keyboard; mouse and hand gestures are not necessarily needed, though will be supported also.…

georgewsinger used a recommendation phrase. 3 indexed comments match. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 6:01:32 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year76 dated mentions

Observed mentions: 2017-09-23 11:10:43 UTC to 2025-04-13 13:08:34 UTC.

051015202017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 13 mentions; 2 submissions, 11 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 9 mentions; 0 submissions, 9 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 15 mentions; 1 submissions, 14 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 9 mentions; 1 submissions, 8 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 19 mentions; 1 submissions, 18 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC13211
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC909
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC505
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC15114
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC918
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC19118
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC211
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC202
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC202

What Hacker News says

2 sources
Okay, I am of course excited that KDE is making such fantastic strides forward. How-the-ever, GNOME is ahead of them because of the progress on high dynamic range color, non-fullscreen/partial scanouts, variable refresh rates, and the hidden work in GNOME extensions enabling things like PaperWM. Both KDE and GNOME are accelerating at a fantastic pace, but 1 of these projects are prioritizing the less visible (and hugely important) stuff. That is GNOME. I apologize for capitalizing Gnome, but that's what's comfortable. Once both DEs support these things, we can then recognize we're so far behind the curve with "spatial computing". As VR-enabled desktop environments become a thing, we need to view DEs like physics/sandbox simulators. A lot of the design specs that Apple puts out essentially mirror what you would expect in an environment wit
Read the rest
h actual physics interactions. How light bounces between layered interface components. It's going to be hugely resource-intensive but someday we'll look back on 2D GUIs and DEs like something that pales in comparison to the amazing interfaces of a 3D environment where we can attach virtual surfaces to walls and ceilings and have them follow after us as we move around the office/house with our headsets. (Someday: https://github.com/SimulaVR/Simula/issues/174) PS: I'm loving how both KDE and GNOME are pushing a lot of DE behaviors into JS extensions. On a separate front, everything we interact with is like this close to being entirely within a web browser. Nobody likes what I've said, but I'm prophesying now: DEs will need to go "spatial", and all of /this/ will be in a web browser by 2027.
In The KDE desktop gets an overhaul with Plasma 6
He's _probably_ right that for the majority of people, the Quest would be better. Towards the end, when he starts talking about the open vs closed model, I find it pretty depressing that meta is the "open" model in this case. I'm pretty sure you still require a Meta account to use the headset. Not sure I consider that "open". I would love to have a headset that was running Simula (or something similar). I tried Simula with a Valve Index and the resolution was just too low for me. But I could definitely feel like it was "the future". I travel a lot now and work on one laptop screen. Having a small(ish) headset that I could travel with and then have a VR workspace instead of a single laptop monitor has the potential to be game changing (maybe). [0] https://github.com/SimulaVR/Simula
In Mark Zuckerberg says Quest 3 'is the better product, period'

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