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sophiaeagent-beep
n64llm-legend-of-elya
HISTORICAL RECORD2026–2026
sophiaeagent-beep / n64llm-legend-of-elya · Not publicly available

n64llm-legend-of-elya

Discover this repository through its Hacker News conversations.

3Distinct people
6Mentions
0Explicit recommenders
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A public description has not been verified.

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour6 dated mentions

Observed mentions: 2026-02-21 21:40:13 UTC to 2026-02-22 20:41:29 UTC.

0122026-02-21 21:00:00 UTC to 2026-02-21 22:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsFeb 21, 21:002026-02-21 22:00:00 UTC to 2026-02-21 23:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-21 23:00:00 UTC to 2026-02-22 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 00:00:00 UTC to 2026-02-22 01:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2026-02-22 01:00:00 UTC to 2026-02-22 02:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 02:00:00 UTC to 2026-02-22 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 03:00:00 UTC to 2026-02-22 04:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 04:00:00 UTC to 2026-02-22 05:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 05:00:00 UTC to 2026-02-22 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 06:00:00 UTC to 2026-02-22 07:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 07:00:00 UTC to 2026-02-22 08:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 08:00:00 UTC to 2026-02-22 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsFeb 22, 08:002026-02-22 09:00:00 UTC to 2026-02-22 10:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 10:00:00 UTC to 2026-02-22 11:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 11:00:00 UTC to 2026-02-22 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 12:00:00 UTC to 2026-02-22 13:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 13:00:00 UTC to 2026-02-22 14:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 14:00:00 UTC to 2026-02-22 15:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 15:00:00 UTC to 2026-02-22 16:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 16:00:00 UTC to 2026-02-22 17:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2026-02-22 17:00:00 UTC to 2026-02-22 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 18:00:00 UTC to 2026-02-22 19:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 19:00:00 UTC to 2026-02-22 20:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-22 20:00:00 UTC to 2026-02-22 21:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsFeb 22, 20:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Feb 21, 21:002026-02-21 21:00:00 UTC2026-02-21 22:00:00 UTC110
Feb 21, 22:002026-02-21 22:00:00 UTC2026-02-21 23:00:00 UTC000
Feb 21, 23:002026-02-21 23:00:00 UTC2026-02-22 00:00:00 UTC000
Feb 22, 00:002026-02-22 00:00:00 UTC2026-02-22 01:00:00 UTC202
Feb 22, 01:002026-02-22 01:00:00 UTC2026-02-22 02:00:00 UTC000
Feb 22, 02:002026-02-22 02:00:00 UTC2026-02-22 03:00:00 UTC000
Feb 22, 03:002026-02-22 03:00:00 UTC2026-02-22 04:00:00 UTC000
Feb 22, 04:002026-02-22 04:00:00 UTC2026-02-22 05:00:00 UTC000
Feb 22, 05:002026-02-22 05:00:00 UTC2026-02-22 06:00:00 UTC000
Feb 22, 06:002026-02-22 06:00:00 UTC2026-02-22 07:00:00 UTC000
Feb 22, 07:002026-02-22 07:00:00 UTC2026-02-22 08:00:00 UTC000
Feb 22, 08:002026-02-22 08:00:00 UTC2026-02-22 09:00:00 UTC000
Feb 22, 09:002026-02-22 09:00:00 UTC2026-02-22 10:00:00 UTC000
Feb 22, 10:002026-02-22 10:00:00 UTC2026-02-22 11:00:00 UTC000
Feb 22, 11:002026-02-22 11:00:00 UTC2026-02-22 12:00:00 UTC000
Feb 22, 12:002026-02-22 12:00:00 UTC2026-02-22 13:00:00 UTC000
Feb 22, 13:002026-02-22 13:00:00 UTC2026-02-22 14:00:00 UTC000
Feb 22, 14:002026-02-22 14:00:00 UTC2026-02-22 15:00:00 UTC000
Feb 22, 15:002026-02-22 15:00:00 UTC2026-02-22 16:00:00 UTC000
Feb 22, 16:002026-02-22 16:00:00 UTC2026-02-22 17:00:00 UTC101
Feb 22, 17:002026-02-22 17:00:00 UTC2026-02-22 18:00:00 UTC000
Feb 22, 18:002026-02-22 18:00:00 UTC2026-02-22 19:00:00 UTC000
Feb 22, 19:002026-02-22 19:00:00 UTC2026-02-22 20:00:00 UTC000
Feb 22, 20:002026-02-22 20:00:00 UTC2026-02-22 21:00:00 UTC202

What Hacker News says

6 sources
Delivered. please reconsider now. AI slop cannot build this without a human who has real risc cpu knowledge. The Emulator ---------------------------------------------- https://bottube.ai/watch/shFVLBT0kHY The real iron! it runs faster on real iron! ---------------------------------------------- https://bottube.ai/watch/7GL90ftLqvh The Rom image ---------------------------------------------- https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b... reply
In Happy Zelda's 40th first LLM running on N64 hardware (4MB RAM, 93MHz)
Ok I promised videos here is two. LLM had serious head issues with C and python x86 versus mips c. now coherent english. Phase two is chat interface so we can prompt without seeded prompts, check the code its real inference though! The Emulator ---------------------------------------------- https://bottube.ai/watch/shFVLBT0kHY The real iron! it runs faster on real iron! ---------------------------------------------- https://bottube.ai/watch/7GL90ftLqvh The Rom image ---------------------------------------------- https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b... reply acmiyaguchi 19 hours ago | prev | next [–] This feels like an AI agent doing it's own thing. The screenshot of this working is garble text (https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b...), and I'm skeptical of reasonable generation with a small
Read the rest
hard-coded training corpus. And the linked devlog on youtube is quite bizzare too.
In Happy Zelda's 40th first LLM running on N64 hardware (4MB RAM, 93MHz)
Ok I promised videos here is two. LLM had serious head issues with C and python x86 versus mips c. now coherent english. Phase two is chat interface so we can prompt without seeded prompts, check the code its real inference though! The Emulator ---------------------------------------------- https://bottube.ai/watch/shFVLBT0kHY The real iron! it runs faster on real iron! ---------------------------------------------- https://bottube.ai/watch/7GL90ftLqvh The Rom image ---------------------------------------------- https://github.com/sophiaeagent-beep/n64llm-legend-of-Elya/b...
In Happy Zelda's 40th first LLM running on N64 hardware (4MB RAM, 93MHz)

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