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stared
science-based-games-list
Games & Emulation2017–2024
stared / science-based-games-list

science-based-games-list

Science-based games - a collaborative list

4Distinct people
15Mentions
0Explicit recommenders
1.7KGitHub stars
REPOSITORY AT A GLANCE

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What it is

Science-based games - a collaborative list

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year15 dated mentions

Observed mentions: 2017-05-28 09:40:25 UTC to 2024-09-29 21:14:00 UTC.

02462017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 6 mentions; 3 submissions, 3 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC633
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC303
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC303
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101

What Hacker News says

15 sources
A collaborative games of science-based games: https://github.com/stared/science-based-games-list And a question for you: while I do share that games are the way to learn things (our instinct for playing, shared with other animals, is precisely so we can learn), do you know any good investors in that sector? My experience is that three words to turn-off an investor is "a game", "educational" and "for the public good". :) The question is very practical: I develop Quantum Game with Photons (https://quantumgame.io/) and looking for investors to make it a fully viable game and educational platform.
In Video Games Are the Future of Education
An interesting idea, but even with Markdown it is hardly readable. Myself, I gathered a few lists, and what worked: - bigger Markdown files https://github.com/stared/science-based-games-list - YAML files(s), as in https://github.com/stared/interactive-machine-learning-list (see websites.yaml) The first one is slightly better for seeing many positions than clicking on every single entry. YAML was my second approach, and it worked even better - much easier to enforce a schema, a possibility to visualize however one wants, etc.
In A GitHub repo of jobs listings with bounties
Sadly, innovation in teaching is neither a priority in academia (since it is not research) nor in the industry (since it is this kind of activity that ). I wouldn't say there is no innovation though. There are science-based games (https://github.com/stared/science-based-games-list; it was here some time ago: https://news.ycombinator.com/item?id=14661813). I started collecting interactive machine learning, stats and maths: http://p.migdal.pl/interactive-machine-learning-list/ (a lot of things; of course, Immersive Linear Algebra is there). Most of these projects are side projects, though. Also - I had a plan to extend the quantum game (it is nice to hear you enjoyed it!) to more particles... and then, a full course, with experimental widgets (e.g. showing interference, then explaining it, then giving space to play with it). With some frame
Read the rest
work (maybe $, but I care even more for collaborators and deadlines), I would love to continue that. What are your projects?
In Immersive Linear Algebra (2016)

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