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StaZhu
enable-chromium-hevc-hardware-decoding
JavaScript2022–2023
StaZhu / enable-chromium-hevc-hardware-decoding

enable-chromium-hevc-hardware-decoding

A guide that teach you enable hardware HEVC decoding & encoding for Chrome / Edge, or build a custom version of Chromium / Electron that supports hardware & software HEVC decoding and hardware HEVC encoding.

7Distinct people
8Mentions
0Explicit recommenders
1.5KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A guide that teach you enable hardware HEVC decoding & encoding for Chrome / Edge, or build a custom version of Chromium / Electron that supports hardware & software HEVC decoding and hardware HEVC encoding.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month8 dated mentions

Observed mentions: 2022-05-09 19:27:06 UTC to 2023-10-30 17:44:07 UTC.

01232022-05-01 00:00:00 UTC to 2022-06-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsMay 20222022-06-01 00:00:00 UTC to 2022-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-07-01 00:00:00 UTC to 2022-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-08-01 00:00:00 UTC to 2022-09-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2022-09-01 00:00:00 UTC to 2022-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-10-01 00:00:00 UTC to 2022-11-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2022-11-01 00:00:00 UTC to 2022-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-12-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2023-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsJan 20232023-02-01 00:00:00 UTC to 2023-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-01 00:00:00 UTC to 2023-04-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-04-01 00:00:00 UTC to 2023-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-05-01 00:00:00 UTC to 2023-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-06-01 00:00:00 UTC to 2023-07-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-07-01 00:00:00 UTC to 2023-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-08-01 00:00:00 UTC to 2023-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-09-01 00:00:00 UTC to 2023-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-10-01 00:00:00 UTC to 2023-11-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsOct 2023

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
May 20222022-05-01 00:00:00 UTC2022-06-01 00:00:00 UTC202
Jun 20222022-06-01 00:00:00 UTC2022-07-01 00:00:00 UTC000
Jul 20222022-07-01 00:00:00 UTC2022-08-01 00:00:00 UTC000
Aug 20222022-08-01 00:00:00 UTC2022-09-01 00:00:00 UTC110
Sep 20222022-09-01 00:00:00 UTC2022-10-01 00:00:00 UTC000
Oct 20222022-10-01 00:00:00 UTC2022-11-01 00:00:00 UTC303
Nov 20222022-11-01 00:00:00 UTC2022-12-01 00:00:00 UTC000
Dec 20222022-12-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
Jan 20232023-01-01 00:00:00 UTC2023-02-01 00:00:00 UTC000
Feb 20232023-02-01 00:00:00 UTC2023-03-01 00:00:00 UTC000
Mar 20232023-03-01 00:00:00 UTC2023-04-01 00:00:00 UTC000
Apr 20232023-04-01 00:00:00 UTC2023-05-01 00:00:00 UTC000
May 20232023-05-01 00:00:00 UTC2023-06-01 00:00:00 UTC000
Jun 20232023-06-01 00:00:00 UTC2023-07-01 00:00:00 UTC101
Jul 20232023-07-01 00:00:00 UTC2023-08-01 00:00:00 UTC000
Aug 20232023-08-01 00:00:00 UTC2023-09-01 00:00:00 UTC000
Sep 20232023-09-01 00:00:00 UTC2023-10-01 00:00:00 UTC000
Oct 20232023-10-01 00:00:00 UTC2023-11-01 00:00:00 UTC101

What Hacker News says

8 sources
Most devices can indeed most likely handle software decode of more common resolutions, codecs and bitrates. But I'd really hope they'd pick the one that won't suck up all the battery, so H264. This line of thought is supported by the fact that YouTube still provides an H264 option with most if not all videos. With higher bitrate things, HEVC seems to grow in popularity but even software decode support is not everywhere. Netflix for example requires the installation of HEVC support on Windows to play 4K content. Actually hardware-accelerated video decode is even spottier and more unreliable across most platforms. The JS API for codec support (canPlayType) literally returns "maybe" and "probably". It's quite bad. So far the best compatibility I've seen has been Edge with flags on Windows (MPEG-2, H264, HEVC, AV1, VP8, VP9 with most also sup
Read the rest
porting accelerated encode). It still fails with some content (Dolby Vision P5 colors are incorrect, HEVC Rext doesn't play - more info about HEVC is available here https://github.com/StaZhu/enable-chromium-hevc-hardware-deco...). Chrome on macOS is a close second in terms of codec support. The worst in terms of HW acceleration being all the browsers on desktop Linux-s, few and fragile combinations that offer limited and janky support. But it's slowly improving. This combined with the not-the-latest hardware many use, means things like VP9 or AV1 tend to stutter. I'd love to see some more generic stats, but considering the APIs aren't sufficient to determine actual support, these might be difficult to gather. But all things considered, I heavily doubt dropping H264 HW decode support was a good idea considering how often its still used.
In Raspberry Pi 5 has no hardware video encoding and only HEVC decoding
> The 'right' solution would be to just use system codecs for everything. Many apps need good implementations of image codecs. They just need to be implemented once by the OS vendor (or the toolkit on Linux). Windows has done this and is still doing this, but the decade-long track history so far is that this does not work well. It can work, in a very limited scope and if you have a lot of influence. Sure, it's really nice if an 8K@60Hz HDR HEVC video plays perfectly straight in your browser or desktop app, but more often than not, it just won't. You don't have the right browser, the extension installed (due to license agreements), good enough graphics drivers or someone has forgotten a flag yet again. And we haven't even gotten to the immense amount of variation each codec introduces or the potential attack surface. How shit the situation
Read the rest
is with just HEVC (and thus also basically HEIC): https://github.com/StaZhu/enable-chromium-hevc-hardware-deco... > Just file a bug against your OS. In the end that "just" carries a lot of burden, it can't be the users reporting these issues. It's just way easier to leech off of ffmpeg and similar, and let it deal with all the formats. Instead of hoping that maybe you can leverage what the OS gives you, that it works and works correctly in all your edge-cases. Though not everything is that gloomy, there are Vulkan extensions that might (in the future) simplify cross-platform image and video decoding (and HW acceleration).
In Chrome still hasn't changed its opinion about dropping JPEG XL support

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