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stefanrodrigues2
Prolog-Adventure-game
Prolog2025–2025
stefanrodrigues2 / Prolog-Adventure-game

Prolog-Adventure-game

Text Adventure game in SWI Prolog.

4Distinct people
4Mentions
0Explicit recommenders
105GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Text Adventure game in SWI Prolog.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour4 dated mentions

Observed mentions: 2025-04-22 00:25:12 UTC to 2025-04-22 16:03:41 UTC.

0122025-04-22 00:00:00 UTC to 2025-04-22 01:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsApr 22, 00:002025-04-22 01:00:00 UTC to 2025-04-22 02:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 02:00:00 UTC to 2025-04-22 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 03:00:00 UTC to 2025-04-22 04:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 04:00:00 UTC to 2025-04-22 05:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 05:00:00 UTC to 2025-04-22 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 06:00:00 UTC to 2025-04-22 07:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 07:00:00 UTC to 2025-04-22 08:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 08:00:00 UTC to 2025-04-22 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsApr 22, 08:002025-04-22 09:00:00 UTC to 2025-04-22 10:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2025-04-22 10:00:00 UTC to 2025-04-22 11:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 11:00:00 UTC to 2025-04-22 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 12:00:00 UTC to 2025-04-22 13:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 13:00:00 UTC to 2025-04-22 14:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 14:00:00 UTC to 2025-04-22 15:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 15:00:00 UTC to 2025-04-22 16:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-22 16:00:00 UTC to 2025-04-22 17:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsApr 22, 16:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Apr 22, 00:002025-04-22 00:00:00 UTC2025-04-22 01:00:00 UTC110
Apr 22, 01:002025-04-22 01:00:00 UTC2025-04-22 02:00:00 UTC000
Apr 22, 02:002025-04-22 02:00:00 UTC2025-04-22 03:00:00 UTC000
Apr 22, 03:002025-04-22 03:00:00 UTC2025-04-22 04:00:00 UTC000
Apr 22, 04:002025-04-22 04:00:00 UTC2025-04-22 05:00:00 UTC000
Apr 22, 05:002025-04-22 05:00:00 UTC2025-04-22 06:00:00 UTC000
Apr 22, 06:002025-04-22 06:00:00 UTC2025-04-22 07:00:00 UTC000
Apr 22, 07:002025-04-22 07:00:00 UTC2025-04-22 08:00:00 UTC000
Apr 22, 08:002025-04-22 08:00:00 UTC2025-04-22 09:00:00 UTC000
Apr 22, 09:002025-04-22 09:00:00 UTC2025-04-22 10:00:00 UTC202
Apr 22, 10:002025-04-22 10:00:00 UTC2025-04-22 11:00:00 UTC000
Apr 22, 11:002025-04-22 11:00:00 UTC2025-04-22 12:00:00 UTC000
Apr 22, 12:002025-04-22 12:00:00 UTC2025-04-22 13:00:00 UTC000
Apr 22, 13:002025-04-22 13:00:00 UTC2025-04-22 14:00:00 UTC000
Apr 22, 14:002025-04-22 14:00:00 UTC2025-04-22 15:00:00 UTC000
Apr 22, 15:002025-04-22 15:00:00 UTC2025-04-22 16:00:00 UTC000
Apr 22, 16:002025-04-22 16:00:00 UTC2025-04-22 17:00:00 UTC101

What Hacker News says

4 sources
I only learned Prolog as a hobby, so I may be mistaken, but the quality of the code seems really bad? Starting from keeping game state in a bunch of magic globals (assert/retract everywhere), to a lack of input parsing (even though DCGs would be a perfect match), to comments that disagree with the code[1], to the game logic coupled with game mechanics as side effects (the winning condition is checked inside `take`)... I may be too used to Prolog code from books and tutorials, but the number of cuts also seems much larger than expected. ...now that I look at this, it's 3 years old. I wonder how much better today's LLMs would fare? [1] https://github.com/stefanrodrigues2/Prolog-Adventure-game/bl... - no, the routine does not "wait" on Windows, you'd need to put `get_char(_)` or something before `halt`.
In Prolog Adventure Game

MAKE YOURSELF AT HOME

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