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storybookjs
storybook
TypeScript2016–2024
storybookjs / storybook

storybook

Storybook is the industry standard workshop for building, documenting, and testing UI components in isolation

19Distinct people
20Mentions
0Explicit recommenders
91.6KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Storybook is the industry standard workshop for building, documenting, and testing UI components in isolation

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

Ask HN: Who wants to be hired? (November 2026) direct repository linkInformational

The thread is a job-seeking discussion where numerous engineers advertise their availability for remote roles, with a dominant focus on AI agent orchestration, LLM integration, and reliability engineering. A notable point of contention involves the role of human oversight in AI development, with some candidates emphasizing autonomous systems while others explicitly require human involvement in code or testing.

631 readable replies · Supporting reply 1 · Supporting reply 2 · Supporting reply 3 · Supporting reply 4

Mentions over time

HN mentions by year20 dated mentions

Observed mentions: 2016-04-02 23:10:56 UTC to 2024-11-11 14:13:56 UTC.

02462016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 7 mentions; 2 submissions, 5 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC725
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC101
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC211
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC211
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC202
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC312
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101

What Hacker News says

20 sources
> C# culture is closer to enterprise Java than it is to Typescript I mean, this really depends on what you're looking at. Here's a sample from the MongoDB client: https://github.com/mongodb/node-mongodb-native/blob/main/src... Here's a sample from Storybook: https://github.com/storybookjs/storybook/blob/next/code/core... Here's a sample from Prisma: https://github.com/prisma/prisma/blob/main/packages/client/s... Here's a sample from Cal.com: https://github.com/calcom/cal.com/blob/main/packages/core/Ev... These are all fairly mainstream repos so it's not a one off to see "enterprise" style coding in TypeScript. It's rather the specific use case that determines the style of the code that's written. In the examples above, there's no need for the teams to choose JavaScript classes and inheritance to model the logic, yet it likely better fit
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s the programming model of those modules. Look at Nest.js as well: https://github.com/nestjs/nest/blob/master/packages/core/rou... The whole codebase of Nest.js looks an awful lot like Spring or ASP.NET (controller syntax) probably because there's a lot of crossover in terms of what APIs need at scale and how to logically organize that logic. It just so happens that most use cases for C# and Java favor applications at a larger scale. Another key difference being object scope and lifecycles -- something that rarely comes into play in the generally single-threaded Node runtime. This being one of the key reasons why dependency injection is a thing in C# and Java land.
In What's New in F# 9
I took some interest in the concept of hashing IPs to avoid PII issues [0], and it turns out that since there's only so few IPv4 addresses, it's trivial to simply take the salt the project uses and calculate all the hashes. On my laptop it would take around two hours with the most naive implementation, so I don't really think this solves anything. This problem would be sidestepped by IPv6, but we all know how that is going so far. [0] https://github.com/storybookjs/storybook/discussions/19910#d...
In Telemetry
hzia·Aug 7, 2023Submission

Launch HN: GitStart (YC S19) – Remote junior devs working on production PRs

Hi HN, I’m Hamza from GitStart (https://gitstart.com/). We’re building a service for engineering teams to assign tickets and get back PRs. Here’s a video of how it works: https://www.loom.com/share/61d46a5b07e04b45a51af2a5008ee173 We recruit devs who want to grow from remote countries, to work full-time on these tickets and review each other’s PRs. For tech teams it’s pay as you go, and they only pay if they merge the PRs (we pay our devs a base regardless). GitStart is very personal to me because I struggled myself to start my career as a junior dev. Being born in Pakistan made it super hard to find my first remote job. Things changed with Google Summer of Code, which was the first time I got paid to contribute to a large production codebase. When I became a staff engineer, I started mentoring junior devs on their solo projects. I then
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realized what they really needed was production code experience, so I started sending them tickets from my backlog to grow them through code reviews. I also paid them for it. They learned a lot and I got a lot done, which started GitStart. That’s why, in the description above, we say “devs who want to grow”. This is key to what we do—we are not just a body shop or middleman, and we don’t charge by the hour. We provide useful mentorship to junior devs. We want to be a meaningful part of their career path. Our thesis (to use that slightly pretentious word) is that the economics work better this way as well. There is a lot of junior dev talent in these countries whose potential will bever be realized by hourly piecework. What’s needed are longer term relationships and work engagements, over the course of which a junior dev can learn and grow on a large production codebase. Much of this has to do with learning the culture of effective tech teams. On the other side, effective tech teams don’t want hourly piecework either. Clients tell us they love having developers dedicated to their project, becoming more familiar with the code over time. This is the way for value to be maximized on both sides. A number of commercial open source repos already use us, so you can check out some of the PRs created by GitStart here: Cal.com: https://github.com/calcom/cal.com/pulls?q=is%3Apr+author%3Ag... SourceGraph: https://github.com/sourcegraph/sourcegraph/pulls?q=is%3Apr+a... StoryBooks: https://github.com/storybookjs/storybook/pulls?q=is%3Apr+aut... Strapi: https://github.com/strapi/strapi/pulls?q=is%3Aclosed+is%3Apr... Supabase: https://github.com/supabase/supabase/pulls?q=is%3Apr+author%... Twenty: https://github.com/twentyhq/twenty/pulls?q=is%3Apr+author%3A... Our main technical challenge has been securing code sharing. One solution was building GitSlice, which enables creating sub-repos that sync with the upstream repo. When GitStart devs create PRs on the platform, GitSlice syncs them upstream while pulling back CI/CD checks and review comments. This enables our devs to contribute with limited codebase access. To prevent slices from breaking, we verify they run within a docker container, which also enables us to build review environments. Fun fact: we managed to support native iOS and Android codebases by building and running them on appetize.io instead of docker. There have been countless attempts at this space so we would love to hear your feedback on how we approached this problem or your past experiences working with junior devs in this way. We look forward to a good conversation!
235 points · Open discussion
In The Case for C# and .NET
I'm pretty surprised. I recently did the same, and hand's down, the vue ecosystem is weak. Vue is difficult to work with (unable to render content without a functional component wrapper, poor support for style libraries like tailwind), and the state management ecosystem is fractured between vuex and pinia. Worse, much of the help online is for old versions (vue2). Storybook 'out of the box' is broken and doesn't work at all (unable to resolve '@/...' imports). It's been painful. > Everything is intuitive and I am not googling days to fix tooling issues That has not been my experience; I spent literally 3 days customizing my storybook install to make it work, and digging through 'try this...' threads on https://github.com/storybookjs/storybook/issues/11989
In The new wave of React state management
I will eventually write a blog post about it. But in the mean time this tweet give the overall gist https://twitter.com/mattegreer/status/1244012323976515584 I made it so I can create a game scene out of ASCII characters, and then I can also tweak the scene and/or entities within the scene with code if needed (but it almost never is). Then the Storybook renderer instantiates a canvas and the game engine, and populates it with the scene. Making your own renderer is pretty much totally undocumented. I took the React renderer as a basis (https://github.com/storybookjs/storybook/tree/next/app/react) and tweaked from there. I have spoken with Michael Shilman about this and there are plans to document it and make it easier to do, not sure where they are on that though. It's so undocumented and uncharted I'm not even sure if "renderer" is the ri
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ght name for these things.
In Storybook 6.0 your new favourite tool for front-end development
In a similar vein, I use Storybook to build my presentational components, and run each story in a try/catch to check for "explosions". If you add some dependency injection to look for `console.warn` or `console.error` calls, you can catch failed PropTypes or similar. Today you can even combine all of these with Jest's new "Tree Snapshot Testing" to compare the actual output of `render` with an expected/approved output. Finally, you can use your stories in combination with a service like Browserstack or SauceLabs to run these tests across platforms, and even take screenshots of each story and compare them to test for styling regressions and cross-platform differences. Sources: Storybook - https://github.com/kadirahq/react-storybook Jest's "Tree Snapshot" testing - https://facebook.github.io/jest/blog/2016/07/27/jest-14.html
In The only React.js test you'll ever need

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