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Testify - Thou Shalt Write Tests
NoteTestify is being maintained at v1, no breaking changes will be accepted in this repo.
See discussion about v2.
Go code (golang) set of packages that provide many tools for testifying that your code will behave as you intend.
Features include:
Easy assertions
Mocking
Testing suite interfaces and functions
Get started:
Install testify with one line of code, or update it with another
For an introduction to writing test code in Go, see https://go.dev/doc/code#Testing
Check out the API Documentation https://pkg.go.dev/github.com/stretchr/testify
Use testifylint (via golangci-lint) to avoid common mistakes
A little about Test-Driven Development (TDD)
assert package
The assert package provides some helpful methods that allow you to write better test code in Go.
Prints friendly, easy to read failure descriptions
Allows for very readable code
Optionally annotate each assertion with a message
See it in action:
package yours
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestSomething(t *testing.T) {
// assert equality
assert.Equal(t, 123, 123, "they should be equal")
// assert inequality
assert.NotEqual(t, 123, 456, "they should not be equal")
// assert for nil (good for errors)
assert.Nil(t, object)
// assert for not nil (good when you expect something)
if assert.NotNil(t, object) {
// now we know that object isn't nil, we are safe to make
// further assertions without causing any errors
assert.Equal(t, "Something", object.Value)
}
}
Every assert func takes the testing.T object as the first argument. This is how it writes the errors out through the normal go test capabilities.
Every assert func returns a bool indicating whether the assertion was successful or not, this is useful for if you want to go on making further assertions under certain conditions.
if you assert many times, use the below:
package yours
import (
"testing"
"github.com/stretchr/testify/assert"
)
func TestSomething(t *testing.T) {
assert := assert.New(t)
// assert equality
assert.Equal(123, 123, "they should be equal")
// assert inequality
assert.NotEqual(123, 456, "they should not be equal")
// assert for nil (good for errors)
assert.Nil(object)
// assert for not nil (good when you expect something)
if assert.NotNil(object) {
// now we know that object isn't nil, we are safe to make
// further assertions without causing any errors
assert.Equal("Something", object.Value)
}
}
require package
The require package provides same global functions as the assert package, but instead of returning a boolean result they terminate current test.
These functions must be called from the goroutine running the test or benchmark function, not from other goroutines created during the test.
Otherwise race conditions may occur.
See t.FailNow for details.
mock package
The mock package provides a mechanism for easily writing mock objects that can be used in place of real objects when writing test code.
An example test function that tests a piece of code that relies on an external object testObj, can set up expectations (testify) and assert that they indeed happened:
package yours
import (
"testing"
"github.com/stretchr/testify/mock"
)
/*
Test objects
*/
// MyMockedObject is a mocked object that implements an interface
// that describes an object that the code I am testing relies on.
type MyMockedObject struct {
mock.Mock
}
// DoSomething is a method on MyMockedObject that implements some interface
// and just records the activity, and returns what the Mock object tells it to.
//
// In the real object, this method would do something useful, but since this
// is a mocked object - we're just going to stub it out.
//
// NOTE: This method is not being tested here, code that uses this object is.
func (m *MyMockedObject) DoSomething(number int) (bool, error) {
args := m.Called(number)
return args.Bool(0), args.Error(1)
}
/*
Actual test functions
*/
// TestSomething is an example of how to use our test object to
// make assertions about some target code we are testing.
func TestSomething(t *testing.T) {
// create an instance of our test object
testObj := new(MyMockedObject)
// set up expectations
testObj.On("DoSomething", 123).Return(true, nil)
// call the code we are testing
targetFuncThatDoesSomethingWithObj(testObj)
// assert that the expectations were met
testObj.AssertExpectations(t)
}
// TestSomethingWithPlaceholder is a second example of how to use our test object to
// make assertions about some target code we are testing.
// This time using a placeholder. Placeholders might be used when the
// data being passed in is normally dynamically generated and cannot be
// predicted beforehand (eg. containing hashes that are time sensitive)
func TestSomethingWithPlaceholder(t *testing.T) {
// create an instance of our test object
testObj := new(MyMockedObject)
// set up expectations with a placeholder in the argument list
testObj.On("DoSomething", mock.Anything).Return(true, nil)
// call the code we are testing
targetFuncThatDoesSomethingWithObj(testObj)
// assert that the expectations were met
testObj.AssertExpectations(t)
}
// TestSomethingElse2 is a third example that shows how you can use
// the Unset method to cleanup handlers and then add new ones.
func TestSomethingElse2(t *testing.T) {
// create an instance of our test object
testObj := new(MyMockedObject)
// set up expectations with a placeholder in the argument list
mockCall := testObj.On("DoSomething", mock.Anything).Return(true, nil)
// call the code we are testing
targetFuncThatDoesSomethingWithObj(testObj)
// assert that the expectations were met
testObj.AssertExpectations(t)
// remove the handler now so we can add another one that takes precedence
mockCall.Unset()
// return false now instead of true
testObj.On("DoSomething", mock.Anything).Return(false, nil)
testObj.AssertExpectations(t)
}
For more information on how to wr
Read the full README on GitHub