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tangrams
tangram
JavaScript2015–2025
tangrams / tangram

tangram

WebGL map rendering engine for creative cartography

5Distinct people
5Mentions
0Explicit recommenders
2.3KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

WebGL map rendering engine for creative cartography

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year5 dated mentions

Observed mentions: 2015-05-12 21:17:21 UTC to 2025-09-04 23:33:29 UTC.

012015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101

What Hacker News says

5 sources
>What does this mean? Ugh, dumb typo - it was late. I meant "Obviously they'd never use GeoJSON in that use case". > Higher in this post I see a reference to "GeoJSON vector tiles" and I'm curious what that means. It's what it sounds like: vector tiles, but instead of protobuf, the data is simply passed directly as GeoJSON. Really convenient for a use case like a server that generates data on demand: easy to generate (ie, it avoids all the difficulty of OP's post), easy to inspect in the browser for debugging. Only downside is it's less efficient space-wise than protobuf. So it's useful as a first step for a proof of concept (to be replaced by MVT), or in a case where the size doesn't matter. >Once you've done that, you might as well cram it into a protobuf or other highly efficient container. I'm disputing the "you might as well" bit for
Read the rest
many use cases. :) (Again, I think Mapbox is very geared towards large scale uses, but a lot of the internet is small and bespoke). It was actually Tangram, not OpenLayers, that I was thinking of that supports it: https://github.com/tangrams/tangram?tab=readme-ov-file#vecto... >MVT is a technology built on and for S3-like services. It's interesting that you say that. My experience, having been down this road a few times, is that serving MVT from S3 is generally a pain that I don't recommend for new clients. It takes some pretty specific AWS configuration, and the process of uploading thousands of individual files is slow and error-prone. (I wrote a guide on it once but can't find it now). Yeah it's a good solution for large-scale uses (again...) but not good for the average user. PMTiles seems like a pretty compelling alternative for those scenarios: ship one file instead of thousands, and rely on HTTP range requests. The downside I ran into is that not all "S3-like services" support that. In practice, I recommend either hosting data on Mapbox/MapTiler/whoever is cheapest this month if the volumes are low, or setting up a tiny tile server. Even a tiny server is sufficient for serving tiles, and costs a fraction of what Mapbox charges (especially since Mapbox's change to charging per square kilometre, which is absolutely cost prohibitive for sparse data). >we continue to research additional optimizations for VT, Can you elaborate? The spec (https://github.com/mapbox/vector-tile-spec) has not had an update in 4 years, and since MVT v2 did not include any substantive changes, the spec is essentially unchanged since 2014. In 2018, a working group for a version 3 was announced (https://github.com/mapbox/vector-tile-spec/issues/103) but then apparently quietly abandoned only a couple of months later.
In How to build vector tiles from scratch
Mapbox has been extremely generous in releasing their rendering libraries under a permissive license. Creating a map renderer that matches the user experience of Google Maps is a FAANG-level effort, and Mapbox GL also encompasses: * A single style specification format that works well for both base map rendering and data overlays * Parity across native and web rendering * Smooth SDF text rendering with decent i18n support * A font to SDF renderer that is open source: https://github.com/mapbox/node-fontnik * A tiled data format that is open source: https://github.com/mapbox/vector-tile-spec I hope this licensing change can spur some competition among open source renderers. I’d recommend taking a look at: * Tangram: https://github.com/tangrams/tangram - another WebGL based renderer with some key advantages over MapboxGL JS such as custom sha
Read the rest
ders and canvas text * OpenLayers: https://openlayers.org has some vector and WebGL capabilities now as well * Harp: https://www.harp.gl is another new WebGL option I've been working recently with Tangram, so contact me (see user link) if you have questions or are interested in collaborating!
In Mapbox-gl-js is no longer under the 3-Clause BSD license
Specific map rendering projects from mapzen: Web Renderer: https://github.com/tangrams/tangram Native/Mobile Renderer: https://github.com/tangrams/tangram-es Native renderer can be accessed for android through gradle, ios through cocoapods and even available on raspberry pi. Scene file documentation: https://github.com/tangrams/tangram-docs https://mapzen.com/documentation/tangram/ (still seems to work :D) Scene file authoring tool: https://github.com/tangrams/tangram-play Which continues to live at http://tangram.city/play/ One of the great features of tangram is to embed any glsl shader in the scene file, which gets injected during rendering and "transforms" the map rendering and the map experience to a all new level, giving the some great flexibility cartographer/designer/developer will like. As an example check this demo "tron" scene:
Read the rest
https://tangrams.github.io/tron-style/#15/37.7926/-122.4003 (source: https://github.com/tangrams/tron-style) Tangram had some great consumer base including this amazing project called StreetComplete (https://github.com/westnordost/StreetComplete/). Check it out and use it to improve osm street data. Also mapzen's geocode engine Pelias, continues to live as geocode.earch, which it out at https://geocode.earth/. Disclamer, I used to work for mapzen on the tangram-es (native rendering) project and still supporting the project in the open source world (along with other tangram-es developers). If anyone interested has any questions, you can contact me @tallytalwar on twitter.
In How Mapbox Is Winning Over Developers to Challenge Google's Mapping Dominance

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