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tbtlr
gordon
JavaScript2010–2020
tbtlr / gordon

gordon

An open source Flash™ runtime written in pure JavaScript

19Distinct people
20Mentions
0Explicit recommenders
1.8KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

An open source Flash™ runtime written in pure JavaScript

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 4:00:59 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year20 dated mentions

Observed mentions: 2010-01-13 16:54:36 UTC to 2020-07-25 09:54:55 UTC.

02468102010-01-01 00:00:00 UTC to 2011-01-01 00:00:00 UTC (exclusive): 9 mentions; 1 submissions, 8 comments20102011-01-01 00:00:00 UTC to 2012-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2012-01-01 00:00:00 UTC to 2013-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2020

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20102010-01-01 00:00:00 UTC2011-01-01 00:00:00 UTC918
20112011-01-01 00:00:00 UTC2012-01-01 00:00:00 UTC404
20122012-01-01 00:00:00 UTC2013-01-01 00:00:00 UTC101
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC000
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC000
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC110
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC202
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101

What Hacker News says

4 sources
If you're thinking about using this, you might also consider Gordon (https://github.com/tobeytailor/gordon) or Smokescreen (https://github.com/cesmoak/smokescreen). Gordon's simpler -- very easy to follow code. Whereas Smokescreen, like Swiffy, offers support for audio and AS2. I integrated Gordon into my HTML5 game yesterday to render a walk cycle SWF and the framerate didn't drop. I'm going to do the same thing with Smokescreen next.
In Have a Flash SWF File? convert it to HTML5 with Google Swiffy
Let's elevate this conversation beyond the usual conventional wisdom and rhetoric: Flash is not "demonstrably, prima facie" closed. Really, `tptacek`, it takes almost no independent search to come to a murkier conclusion. Interestingly, while the Flash IDE is most definitely closed, the SWF file format and the tools to create SWFs... it's not so cut and dry. Here's the (Flash 10 SWF Spec)[http://www.adobe.com/content/dam/Adobe/en/devnet/swf/pdf/swf...] There's probably a bunch of stuff left out that'd make implementation difficult, but that hasn't stopped: (GORDON)[https://github.com/tobeytailor/gordon] -- an open source Flash runtime written in pure JavaScript . It only supports up to Flash v. 2; almost useless, but interesting. Here's the (Flex SDK)[http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK] which includes the Flex fra
Read the rest
mework, and a partially open source SWF compiler. Apparently, Flex compiler isn't totally open source because of patents concerning audio and video codecs (I'm recalling this off the top of my head; please verify). Here's (Tamarin)[http://www.mozilla.org/projects/tamarin/]. It's a VM for EcmaScript. It's been rolled into SpiderMonkey, the JS engine for FireFox, I think. It includes support for packages, namespaces, classes, and optional strict typing of variables. Really useful stuff for interactive devs that, unfortunately, hasn't been widely adopted. Adobe contributes to WebKit on behalf of Flash & Air; I don't know what their contributions have been/how useful they are, though. I'm a professional interactive dev, and I specialize in Flash, so you might conclude that I'd be biased, and I wouldn't blame you at all. However, as a Flash dev, I'm familiar with the non-marketed vectors of the Flash environment. Take that as you will. We're geeks: let's all invest a little time to investigate the rhetoric. If you really don't like Flash, pick another reason: there are many ;)
In 10 Questions for John Gruber Regarding H.264, WebM

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