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texel-org
color
JavaScript2024–2025
texel-org / color

color

modern color library for image processing and creative coding (oklab, xyz, p3, rec2020 + more)

2Distinct people
4Mentions
0Explicit recommenders
536GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

modern color library for image processing and creative coding (oklab, xyz, p3, rec2020 + more)

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month4 dated mentions

Observed mentions: 2024-08-02 17:38:37 UTC to 2025-07-10 16:31:56 UTC.

0122024-08-01 00:00:00 UTC to 2024-09-01 00:00:00 UTC (exclusive): 2 mentions; 2 submissions, 0 commentsAug 20242024-09-01 00:00:00 UTC to 2024-10-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-10-01 00:00:00 UTC to 2024-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-11-01 00:00:00 UTC to 2024-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-12-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2025-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsJan 20252025-02-01 00:00:00 UTC to 2025-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-03-01 00:00:00 UTC to 2025-04-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-04-01 00:00:00 UTC to 2025-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-01 00:00:00 UTC to 2025-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-06-01 00:00:00 UTC to 2025-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-07-01 00:00:00 UTC to 2025-08-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJul 2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Aug 20242024-08-01 00:00:00 UTC2024-09-01 00:00:00 UTC220
Sep 20242024-09-01 00:00:00 UTC2024-10-01 00:00:00 UTC101
Oct 20242024-10-01 00:00:00 UTC2024-11-01 00:00:00 UTC000
Nov 20242024-11-01 00:00:00 UTC2024-12-01 00:00:00 UTC000
Dec 20242024-12-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
Jan 20252025-01-01 00:00:00 UTC2025-02-01 00:00:00 UTC000
Feb 20252025-02-01 00:00:00 UTC2025-03-01 00:00:00 UTC000
Mar 20252025-03-01 00:00:00 UTC2025-04-01 00:00:00 UTC000
Apr 20252025-04-01 00:00:00 UTC2025-05-01 00:00:00 UTC000
May 20252025-05-01 00:00:00 UTC2025-06-01 00:00:00 UTC000
Jun 20252025-06-01 00:00:00 UTC2025-07-01 00:00:00 UTC000
Jul 20252025-07-01 00:00:00 UTC2025-08-01 00:00:00 UTC101

What Hacker News says

4 sources
Yes, it's a matmul; many color models just boil down to simple math. For example, look at Li and Luo's 2024 "simple color appearance model"[1], which is very similar to OKLab (just matmul!), and created for many of the same reasons (just an approximation!). Like OKLab, it also improves upon CAM16-UCS hue linearity issues in blue. Ironically, Luo was one of the authors who proposed CAM16-UCS in 2017. And, although it certainly improves upon CAM16-UCS for many applications, I'm not yet convinced it is superior to OKLab (you can see my implementation here: [2]). And I think you might be mis-remembering Ottosson's original blog post; he demonstrates a gradient between white and blue, not blue and yellow. [1] https://opg.optica.org/oe/fulltext.cfm?uri=oe-32-3-3100 [2] https://github.com/texel-org/color/blob/main/test/spaces/sim...
In HyAB k-means for color quantization
I’ve implemented[1] some of these algorithms into @texel/color, a modern JS color library, and it also supports gamut mapping to certain wide gamut color spaces (Display P3, Rec2020, Adobe 1998) rather than just sRGB. https://github.com/texel-org/color Many popular color libraries (Colorjs.io, culori) attempt to match CSS gamut mapping spec, which is an order of magnitude slower than the approach in Ottosson’s blog post, and also less accurate (CSS gamut mapping may not fall neatly on the gamut boundary). [1] “Ported” might be a better term as I used a combination of Ottosson’s own JS OKHSL picker, Colorjs.io code, and Coloraide (Python), and adjusted it for performance, more gamuts, and smaller bundle sizes.
In sRGB Gamut Clipping (2021)

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