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TeXitoi
benchmarksgame-rs
Rust2015–2017
TeXitoi / benchmarksgame-rs

benchmarksgame-rs

The Computer Language Benchmarks Game: Rust implementations

5Distinct people
8Mentions
0Explicit recommenders
72GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

The Computer Language Benchmarks Game: Rust implementations

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month8 dated mentions

Observed mentions: 2015-11-21 04:13:58 UTC to 2017-03-04 01:34:52 UTC.

012342015-11-01 00:00:00 UTC to 2015-12-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsNov 20152015-12-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2016-02-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-02-01 00:00:00 UTC to 2016-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-03-01 00:00:00 UTC to 2016-04-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-04-01 00:00:00 UTC to 2016-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-05-01 00:00:00 UTC to 2016-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-06-01 00:00:00 UTC to 2016-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-07-01 00:00:00 UTC to 2016-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsJul 20162016-08-01 00:00:00 UTC to 2016-09-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-09-01 00:00:00 UTC to 2016-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-10-01 00:00:00 UTC to 2016-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-11-01 00:00:00 UTC to 2016-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-12-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2017-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-02-01 00:00:00 UTC to 2017-03-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2017-03-01 00:00:00 UTC to 2017-04-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMar 2017

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Nov 20152015-11-01 00:00:00 UTC2015-12-01 00:00:00 UTC101
Dec 20152015-12-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
Jan 20162016-01-01 00:00:00 UTC2016-02-01 00:00:00 UTC101
Feb 20162016-02-01 00:00:00 UTC2016-03-01 00:00:00 UTC000
Mar 20162016-03-01 00:00:00 UTC2016-04-01 00:00:00 UTC000
Apr 20162016-04-01 00:00:00 UTC2016-05-01 00:00:00 UTC000
May 20162016-05-01 00:00:00 UTC2016-06-01 00:00:00 UTC000
Jun 20162016-06-01 00:00:00 UTC2016-07-01 00:00:00 UTC000
Jul 20162016-07-01 00:00:00 UTC2016-08-01 00:00:00 UTC000
Aug 20162016-08-01 00:00:00 UTC2016-09-01 00:00:00 UTC101
Sep 20162016-09-01 00:00:00 UTC2016-10-01 00:00:00 UTC000
Oct 20162016-10-01 00:00:00 UTC2016-11-01 00:00:00 UTC000
Nov 20162016-11-01 00:00:00 UTC2016-12-01 00:00:00 UTC000
Dec 20162016-12-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
Jan 20172017-01-01 00:00:00 UTC2017-02-01 00:00:00 UTC000
Feb 20172017-02-01 00:00:00 UTC2017-03-01 00:00:00 UTC404
Mar 20172017-03-01 00:00:00 UTC2017-04-01 00:00:00 UTC101

What Hacker News says

8 sources
In other Rust/benchmarksgame news, I just submitted a simple fix to the Rust program for "reverse-complement" that makes it faster than the fastest C++ program, on my computer. The old version was spending 2/3 of its time just reading the input into memory, because it wasn't allocating a large enough buffer up front. https://github.com/TeXitoi/benchmarksgame-rs/pull/44 I'm also working on some additional changes that make it even faster than the C version (again, on my computer) by improving how it divides work across CPUs: https://github.com/TeXitoi/benchmarksgame-rs/pull/46 These improved Rust programs have not yet been added to the benchmarksgame site. Previous entries are ranked at: http://benchmarksgame.alioth.debian.org/u64q/performance.php... Minor improvements to the Rust programs for "mandelbrot" and "binary-trees" are also awa
Read the rest
iting review!
In New Rust hash table leads Benchmarks Game
Here are a bunch of them: https://github.com/TeXitoi/benchmarksgame-rs/tree/master/src Here's a grep for unsafe: https://github.com/TeXitoi/benchmarksgame-rs/search?utf8=%E2... 3/14 benchmarks use unsafe. pidigits just uses unsafe to bind to GMP. reverse-complement is weird and I'm not sure what's going on there at first glance. spectralnorm looks like it's just using it to divide up an array in parallel; in the past couple of months there have a been several Rust libraries to enable this from safe code, so that may be able to be removed now.
In A perspective on friendly C
My experience with compiler development is that the incentives all align toward making the "default RNG that people go to" as fast as possible to the exclusion of all else, including the quality of the generated numbers. That's because people frequently write benchmarks gated on the speed of random number generation, and those benchmarks usually don't care about the quality of the random numbers. Sometimes those benchmarks get popular, which encourages a race to the bottom in RNG quality. (Similar incentives exist for hash functions, by the way.) Popular RNG-bound benchmarks: * "fasta" from the Benchmarks Game [1] (thankfully, this one mandates use of its own RNG, though it's vulnerable to fast-forwarding as demonstrated in [2]) * "Perlin noise" [3] (almost entirely RNG performance bound) * From SunSpider (this one being particularly rele
Read the rest
In Math.random in V8 is broken

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