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tinco
nanc
Haskell2016–2016
tinco / nanc

nanc

Not an ANSI C Compiler

2Distinct people
2Mentions
0Explicit recommenders
9GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Not an ANSI C Compiler

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour2 dated mentions

Observed mentions: 2016-06-16 21:03:26 UTC to 2016-06-16 21:57:45 UTC.

0122016-06-16 21:00:00 UTC to 2016-06-16 22:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsJun 16, 21:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC. One observed period does not establish a trend.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 16, 21:002016-06-16 21:00:00 UTC2016-06-16 22:00:00 UTC202

What Hacker News says

2 sources
> Hi man, I just interrupted my game of Overwatch because a colleague pointed me to this comment. My C compiler in Haskell is located here: https://github.com/tinco/nanc it's not fully functional yet, but will be soon ;) Also, just got owned by a team with 3 tracers :( Haha what an unexpectedly fantastic response. Kudos on your cool side project, and triple Tracers sounds like the pinnacle of frustration :P (is this a new meta? I was just watching a top tier EU game where one team rolled 3 tracers + 2 winstons) > Overwatch is much more forgiving than SC2 or DotA btw Couldn't agree more. I personally find SC2 almost too stressful to play competitively these days (as a 30 year old fogey), and the match length of your typical MOBA is also a major turn off for a casual like me. > So I also play video games or watch movies. I like competitive
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games, mostly SC2, DotA and now Overwatch, but I don't worry about my MMR the way I used to when I played over an hour per day. Compared to achieving a high MMR building a ninja rockstar software project like a C compiler in Haskell is easy. Who is going to compete with me? It's a crazy idea anyway! I just work on it a couple hours per week, and after a year or two it'll be an impressive project no matter what. It's got everything I learned in it. I'll be using your experience for inspiration. I also love coding - particularly once I get started - but lack the discipline to make a habit out of it in my spare time. Hopefully in a few months I'll have some similarly interesting work to show for myself :)
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Hi man, I just interrupted my game of Overwatch because a colleague pointed me to this comment. My C compiler in Haskell is located here: https://github.com/tinco/nanc it's not fully functional yet, but will be soon ;) Also, just got owned by a team with 3 tracers :( edit: Just read what this thread is about. I really like to program, so much so that I usually find an hour or two per day to code (not every day, check my github streak if you want) Usually it's between 11pm and 1am, after dinner, after a movie with my partner, when she's playing a video game or watching a series, I do some coding. So I also play video games or watch movies. I like competitive games, mostly SC2, DotA and now Overwatch, but I don't worry about my MMR the way I used to when I played over an hour per day. Compared to achieving a high MMR building a ninja rockst
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ar software project like a C compiler in Haskell is easy. Who is going to compete with me? It's a crazy idea anyway! I just work on it a couple hours per week, and after a year or two it'll be an impressive project no matter what. It's got everything I learned in it. Regaining the MMR I had in SC2 back in University will take me months of hard practice, but when I feel like continuing my C compiler, the commits are still there. The C compiler stems from a deep passion I have and a deep frustration I feel with the state of the art, that's why even if I don't dev on it for a few months, I'll go back to it eventually and continue. So... I can relax and play Overwatch for an hour or two, no worries. (Overwatch is much more forgiving than SC2 or DotA btw.)
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