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TobyLobster
ImportLDraw
Python2017–2021
TobyLobster / ImportLDraw

ImportLDraw

A Blender plug-in for importing LDraw file format Lego models and parts.

2Distinct people
5Mentions
0Explicit recommenders
378GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A Blender plug-in for importing LDraw file format Lego models and parts.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year5 dated mentions

Observed mentions: 2017-07-19 04:51:54 UTC to 2021-03-14 22:23:57 UTC.

01232017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2021

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC303
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC202

What Hacker News says

5 sources
> such a nice render Guess, you mean this one[0,1,2], right? If so, I just: 1) modeled MOC in LeoCAD & saved it as `.ldr`; 2) imported `.ldr` into Blender 2.79 (you may use later version) using ImportLDraw addon[3] & just rendered it in "Cycles" render mode (in later versions of Blender its possible use "Eevee" render mode too); 3) final touches was made using AzPainter[4] image editor. That's all! If you are interested in more LDraw tools and other digitallego resources check the "AWESOME LDraw" list.[5] There is good guide on ImportLDraw usage for realistic rendering.[6,7] [0] https://i.imgur.com/VBLIbUn.png [1] https://twitter.com/app4soft/status/1174490820050849792/phot... [2] https://www.reddit.com/r/lego/comments/d666xd/micropolis_mal... [3] https://github.com/TobyLobster/ImportLDraw [4] https://git.io/azpainter [5] https://git.io/d
Read the rest
In LeoCAD 21.03
> Given the limited materials that Lego bricks are made out of, getting sensible default materials and automated lighting would be hella easy. So, don't wast time and give us your pull request! ;-) https://github.com/leozide/leocad/pulls Other option is use Blender with "ImportLDraw" addon for import and render models produced with LeoCAD https://github.com/TobyLobster/ImportLDraw Combination of LeoCAD for modelling & Blender (Cycles Render) for rendering - really COOL thing!
In LeoCAD – A CAD program for creating virtual Lego models

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