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tomaka
vulkano
OPEN SOURCE2016–2017
tomaka / vulkano

vulkano

Safe and rich Rust wrapper around the Vulkan API

4Distinct people
5Mentions
0Explicit recommenders
6GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Safe and rich Rust wrapper around the Vulkan API

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month5 dated mentions

Observed mentions: 2016-05-03 13:36:55 UTC to 2017-01-06 19:35:59 UTC.

01232016-05-01 00:00:00 UTC to 2016-06-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 commentsMay 20162016-06-01 00:00:00 UTC to 2016-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-07-01 00:00:00 UTC to 2016-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-08-01 00:00:00 UTC to 2016-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-09-01 00:00:00 UTC to 2016-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsSep 20162016-10-01 00:00:00 UTC to 2016-11-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-11-01 00:00:00 UTC to 2016-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-12-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2017-02-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 2017

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
May 20162016-05-01 00:00:00 UTC2016-06-01 00:00:00 UTC303
Jun 20162016-06-01 00:00:00 UTC2016-07-01 00:00:00 UTC000
Jul 20162016-07-01 00:00:00 UTC2016-08-01 00:00:00 UTC000
Aug 20162016-08-01 00:00:00 UTC2016-09-01 00:00:00 UTC000
Sep 20162016-09-01 00:00:00 UTC2016-10-01 00:00:00 UTC000
Oct 20162016-10-01 00:00:00 UTC2016-11-01 00:00:00 UTC101
Nov 20162016-11-01 00:00:00 UTC2016-12-01 00:00:00 UTC000
Dec 20162016-12-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
Jan 20172017-01-01 00:00:00 UTC2017-02-01 00:00:00 UTC101

What Hacker News says

5 sources
No direct experience here, but I know there is Vulkano[1], a Rust library that wraps around the Vulkan API. But until (and if) a SPIR-V target is available to the Rust compiler, the compute shaders will still have to be programmed in another language (typically, GLSL). This covers the GPU side of your interest. I don’t know how things stand in the embedded Rust camp, however. [1] https://github.com/tomaka/vulkano
In Announcing Rust 1.12.1
In Rust ecosystem, we've been experimenting with different ways to make CPU-GPU interaction safer when it comes to graphics abstractions. In gfx-rs [1] one defines a Pipeline State Object with a macro, and then all the input/output data and resources are just fields in a regular Rust struct [2]. So assignment pretty much works as one expects. All the compatibility checks are done at run (init) time, when the shader programs are linked/reflected. In vulkano [3] the Rust structures are generated at compile time by analyzing your SPIR-V code. [1] https://github.com/gfx-rs/gfx [2] https://github.com/gfx-rs/gfx/blob/2c00b52568e5e7da3df227d415eab9f55feba5a9/exampl… [3] https://github.com/tomaka/vulkano
In Weep for Graphics Programming

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