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uNetworking
uWebSockets
C++2016–2025
uNetworking / uWebSockets

uWebSockets

Simple, secure & standards compliant web server for the most demanding of applications

33Distinct people
46Mentions
1Explicit recommenders
19KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Simple, secure & standards compliant web server for the most demanding of applications

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

Just WebSockets in a C++ server. I have my own implementation that I wrote from the scratch because when I started µWS [1] didn't even exist yet. I recommend their…

Matheus28 used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 8:03:49 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year46 dated mentions

Observed mentions: 2016-05-17 14:09:05 UTC to 2025-11-17 21:05:08 UTC.

0510152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 14 mentions; 6 submissions, 8 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 7 mentions; 1 submissions, 6 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 12 mentions; 1 submissions, 11 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC1468
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC716
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC202
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC110
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC404
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC12111
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC202
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC303

What Hacker News says

1 sources
I'm just disagreeing that it's "really hard" for languages besides JavaScript. Concurrency in Go is stupid easy, it's built into the language. Pretty sure Elixir is the same story. C++ and Rust are slightly more difficult but still nowhere near "really hard" when it comes to making a socket server that can serve hundreds of thousands. Here's a nice WebSocket server in C++: https://github.com/uNetworking/uWebSockets/blob/master/READM...
In Things I Regret About Node.js [video]

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