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Victormeriqui
Consol3
C++2024–2024
Victormeriqui / Consol3

Consol3

A graphics engine that executes entirely on the CPU

2Distinct people
2Mentions
0Explicit recommenders
227GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A graphics engine that executes entirely on the CPU

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour2 dated mentions

Observed mentions: 2024-02-24 02:17:42 UTC to 2024-02-24 14:17:16 UTC.

012024-02-24 02:00:00 UTC to 2024-02-24 03:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsFeb 24, 02:002024-02-24 03:00:00 UTC to 2024-02-24 04:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 04:00:00 UTC to 2024-02-24 05:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 05:00:00 UTC to 2024-02-24 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 06:00:00 UTC to 2024-02-24 07:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 07:00:00 UTC to 2024-02-24 08:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 08:00:00 UTC to 2024-02-24 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsFeb 24, 08:002024-02-24 09:00:00 UTC to 2024-02-24 10:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 10:00:00 UTC to 2024-02-24 11:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 11:00:00 UTC to 2024-02-24 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 12:00:00 UTC to 2024-02-24 13:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 13:00:00 UTC to 2024-02-24 14:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-02-24 14:00:00 UTC to 2024-02-24 15:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsFeb 24, 14:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Feb 24, 02:002024-02-24 02:00:00 UTC2024-02-24 03:00:00 UTC110
Feb 24, 03:002024-02-24 03:00:00 UTC2024-02-24 04:00:00 UTC000
Feb 24, 04:002024-02-24 04:00:00 UTC2024-02-24 05:00:00 UTC000
Feb 24, 05:002024-02-24 05:00:00 UTC2024-02-24 06:00:00 UTC000
Feb 24, 06:002024-02-24 06:00:00 UTC2024-02-24 07:00:00 UTC000
Feb 24, 07:002024-02-24 07:00:00 UTC2024-02-24 08:00:00 UTC000
Feb 24, 08:002024-02-24 08:00:00 UTC2024-02-24 09:00:00 UTC000
Feb 24, 09:002024-02-24 09:00:00 UTC2024-02-24 10:00:00 UTC000
Feb 24, 10:002024-02-24 10:00:00 UTC2024-02-24 11:00:00 UTC000
Feb 24, 11:002024-02-24 11:00:00 UTC2024-02-24 12:00:00 UTC000
Feb 24, 12:002024-02-24 12:00:00 UTC2024-02-24 13:00:00 UTC000
Feb 24, 13:002024-02-24 13:00:00 UTC2024-02-24 14:00:00 UTC000
Feb 24, 14:002024-02-24 14:00:00 UTC2024-02-24 15:00:00 UTC101

What Hacker News says

2 sources
This is really fun, thank you for sharing it! Recently, I've personally and professionally been going between TUI and deep 3D (mesh shading FTW) so this was fun to see. Your work is inspiring me to think about how to apply those principles to my own work. There have been other ascii renders but I've not seen anything quite like Consol3. I made a half-baked PR with some initial Mac support [1]. I don't have time this weekend but I'll pull on it later -- or maybe somebody here with more low-level Mac skills than me can take a look? [1] https://github.com/Victormeriqui/Consol3/pull/37
In Show HN: Consol3 – A 3D engine for the terminal that executes on the CPU

Show HN: Consol3 – A 3D engine for the terminal that executes on the CPU

Hi all This has been my hobby project for quite a few years now It started as a small engine to serve as a sandbox to try out new 3d graphics ideas After adding many features through out the years and re-writing the entire engine a few times, this is the latest state It currently supports loading models with animations, textures, lights, shadow maps, normal maps, and some other goodies I've also recently added voxel raymarching as an alternative renderer, along with a fun physics simulation :)
170 points · Open discussion

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