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vqd8a
DFAGE
C2022–2022
vqd8a / DFAGE

DFAGE

A Deterministic Finite Automata GPU-based Engine

2Distinct people
2Mentions
0Explicit recommenders
17GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A Deterministic Finite Automata GPU-based Engine

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:03:16 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour2 dated mentions

Observed mentions: 2022-04-05 18:46:00 UTC to 2022-04-06 00:15:43 UTC.

012022-04-05 18:00:00 UTC to 2022-04-05 19:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsApr 5, 18:002022-04-05 19:00:00 UTC to 2022-04-05 20:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-04-05 20:00:00 UTC to 2022-04-05 21:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-04-05 21:00:00 UTC to 2022-04-05 22:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsApr 5, 21:002022-04-05 22:00:00 UTC to 2022-04-05 23:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-04-05 23:00:00 UTC to 2022-04-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-04-06 00:00:00 UTC to 2022-04-06 01:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsApr 6, 00:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Apr 5, 18:002022-04-05 18:00:00 UTC2022-04-05 19:00:00 UTC101
Apr 5, 19:002022-04-05 19:00:00 UTC2022-04-05 20:00:00 UTC000
Apr 5, 20:002022-04-05 20:00:00 UTC2022-04-05 21:00:00 UTC000
Apr 5, 21:002022-04-05 21:00:00 UTC2022-04-05 22:00:00 UTC000
Apr 5, 22:002022-04-05 22:00:00 UTC2022-04-05 23:00:00 UTC000
Apr 5, 23:002022-04-05 23:00:00 UTC2022-04-06 00:00:00 UTC000
Apr 6, 00:002022-04-06 00:00:00 UTC2022-04-06 01:00:00 UTC101

What Hacker News says

2 sources
Warning: Bit of a 'Hitch hikers guide to the galaxy"/conway game of life yak shave for a reply. Nice start to providing a simple way to visually interact/experiment/manipulate different multiple Neural network concepts by loading/transforming any traditional code (working or not) & reshuffling/tesselating the structual representation of the code to generate a turing tape path via color execution paths. Switching to pi calculus could provide the theory to support coroutine/coprossing/ threading" multiple interacting tape paths/color combinations/path diffs/scaled recusion to perform assembly language instructions. Raster graphics without the yak ( https://verdagon.dev/blog/yak-shave-language-engine-game ) Feed back between tape & "traditional code" as neural network layer(s)! Flexiable code (via tessilations) without changing the actual
Read the rest
imported source code! So, complete svg (tape interactions) web page as code source on how to interact with web page, ( https://www.youtube.com/watch?v=r6sGWTCMz2k ) what's displayed/played, documentation & usage manual included within code structure! Unicode permits implied piping rich kern font without all the tech fluff. Unicode fails because allows infinate multics and is there for k&r incomplete. But, this approach is way more dimensional/colorful than unicode/tech stuff. ?? can one's code unintentially provide a wordle problem & solution in one package ?? (https://www.youtube.com/watch?v=v68zYyaEmEA ) ?? turing complete fourier transforms https://www.youtube.com/watch?v=spUNpyF58BY toolkit concepts: Neural networks / analog stuff : https://www.youtube.com/watch?v=GVsUOuSjvcg perceptrons: https://www.youtube.com/watch?v=GVsUOuSjvcg spreadsheets (: https://www.youtube.com/watch?v=UBX2QQHlQ_I (turing spreadsheets -> https://www.felienne.com/archives/2974 ) https://www.quantamagazine.org/the-busy-beaver-game-illuminates-the-fundamental-li… BB theory : https://www.scottaaronson.com/papers/bb.pdf BB(8000) : https://scottaaronson.blog/?p=2725 #### electrons do not spin -> https://www.youtube.com/watch?v=pWlk1gLkF2Y #### prime number spirals -> https://www.youtube.com/watch?v=EK32jo7i5LQ #### modular arithmetic : https://www.youtube.com/watch?v=lJ3CD9M3nEQ speed things up : https://github.com/vqd8a/DFAGE Can this approach be used to classify programs as contributing to verifying 'Hichiker's Guide to the Galaxy' universal answer to 42 or must 42 be qualified as an imaginary number?
In Λ-2D: Exploration of Drawing as Programming Language, Ideas from Lambda Calculus

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