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whatwg
html
HTML2015–2026
whatwg / html

html

HTML Standard

149Distinct people
217Mentions
1Explicit recommenders
9.5KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

HTML Standard

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

I tried to leave some details here on the situation downthread: https://news.ycombinator.com/item?id=12849375 As for actual technical differences, the vast majority of them are…

domenicd used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 4:01:40 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year217 dated mentions

Observed mentions: 2015-08-27 22:16:26 UTC to 2026-10-17 23:55:29 UTC.

0204060802015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 7 mentions; 3 submissions, 4 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 10 mentions; 0 submissions, 10 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 9 mentions; 2 submissions, 7 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 10 mentions; 2 submissions, 8 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 27 mentions; 0 submissions, 27 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 19 mentions; 3 submissions, 16 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 14 mentions; 4 submissions, 10 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 24 mentions; 1 submissions, 23 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 80 mentions; 8 submissions, 72 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 11 mentions; 1 submissions, 10 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC110
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC734
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC10010
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC505
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC927
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC1028
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC27027
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC19316
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC14410
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC24123
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC80872
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC11110

From the project README

An excerpt from the repository, fetched Nov 13, 2026.

Read the project’s introduction
This repository hosts the HTML Standard. Code of conduct We are committed to providing a friendly, safe and welcoming environment for all. Please read and respect the WHATWG Code of Conduct. Contribution opportunities We appreciate all contributions, see the guidelines for contributing for details, including information on how to build HTML output from the source file so you can preview your changes locally. Tests Tests are in the html/ directory of the web-platform-tests repository. Blame As the source file is too large for GitHub's blame utility, use blame for source on searchfox instead.
Read the full README on GitHub

What Hacker News says

27 sources
Yeah, no one is going to do that, dude. No one who has a good idea of what they'd like this so-called metaverse to look like is going to wait around with their thumb up their bum while they wait for the IETF to sort out HTTP/3. Everything you need to do this today already exists. You're right, you don't need to reinvent the wheel, but you'd just be screwing yourself working with a platform as crusty and stupid to work with as the web. You can reuse web protocols, but any sane person today will probably end up building a user agent unburdened by the stupidity web standards groups. Plus a majority of usefulness wouldn't be done with HTTP. It would be done with DNS so you can do things like vrp:sweetbroandhellajeff.world, reliable UDP for anything meaningfully real-time, and some RPC protocol for packet handling. Why? Because video games do
Read the rest
that today. If you built a fork of Quake and exposed a way to "navigate" to worlds with an address bar of sorts, you'd be 80% of the way there. You'll need a level format to standardize on, and various other standards would need to emerge, and most of them are probably going to be derivatives or outright ports of existing ones that are in use today. An informal standard would emerge based on a popular client, then some attempts to hijack it would emerge. Why? Because that's what happened in the past, and what would happen all over again. If you want to do it quickly, you're not going to use a web browser. You're talking about the same category of people who refuse to implement client side include for the web.[1] [1]: https://github.com/whatwg/html/issues/2791 Edit: People already know what the requirements are at a minimum because video games exist, and all VR tech today is based on long-existing video game development techniques. Do you want a floor? Walls? Textures? Guess you're gonna need a level format to standardize on then, yeah? Yeah.
In The HTTP of VR
I think it would be better if browsers implemented allowing video formats for src and srcset, just treat them the same as gif files. Safari does this (at least the src), but nobody can really use it since Chrome doesn’t. There’s a huge thread somewhere of devs arguing that Chrome should implement. I would fall on the implement side. If we want to replace gifs with better formats browsers should make it easy. https://bugs.chromium.org/p/chromium/issues/detail?id=791658 https://github.com/whatwg/html/issues/7141
In The HTML video element needs to go back on the drawing board
Eh, I don't like how much influence Chrom(e|ium) has but this is either missing information or intentionally misleading to paint a picture. This is how the spec process works: 1. You find out if you want to implement something 2. You find out if others want to implement something 3. You implement your something (for simple things in a testbed for complex things as an experimental change over multiple development versions) 4. You demonstrate the something works 5. You demonstrate others are intending to ship as well (For complex things you may have to wait until others are comfortable with their working implementations) 6. If you had a bad experience and many discussion points in 4/5 you go back to 4 and refine until you had a good experience and your spec is merged. You imply the Chromium authors went 1, 3, ship because you read about ste
Read the rest
p 1 happening. In reality they consulted with Firefox and Safari prior to merging code into the codebase or simply lobbing a spec proposal over the fence. https://github.com/whatwg/html/pull/6297
In Canistilluse.com
No, blocking them from iframes is just the first step. alert/confirm/prompt are absolutely in danger of being deprecated and eventually removed. Browser makers have declared they’d like to remove them altogether: https://github.com/whatwg/html/issues/2894. But they’re too popular to remove under current policies unless they’re really causing harm, and I do believe there’s serious risk of them classifying it that way. (They’re actually a bit of a maintenance burden, as three of the few remaining synchronous things.) Remember also the big difference between deprecation and removal. I’d go so far as to say I think it’s likely that alert/prompt/confirm will be deprecated and produce console warnings in at least one major browser before four years pass, though I don’t believe they’ll yet have justified going ahead and removing it.
In Canistilluse.com
> has 76 comments, as of writing this. Seventy six. Out of millions of users. I just commented in https://github.com/whatwg/html/issues/6897#issuecomment-8933... and https://github.com/whatwg/html/issues/2894#issuecomment-8933... - and even that is too much given that I am using my unpaid hobby time for it. I am not getting paid for it unlike some people in Google that try to remove alert() and break stuff for everyone instead of fixing bad UI of their browser.
In Google hits undo on limiting JavaScript capabilities in cross-origin iframes
> In general all of the simple dialogs (alert(), prompt(), confirm(), and beforeunload) are deprecated and being removed slowly but surely from the web platform. They use trusted browser UI, which opens them up to abuse, and they block the event loop, which is not in keeping with the web's cooperative task model. So this is just a first step toward eventually completely removing them, which will take many years. https://github.com/whatwg/html/issues/6897#issuecomment-8857...
In Google is considering removing alert()

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