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Whisky-App
Whisky
Swift2023–2025
Whisky-App / Whisky · Archived

Whisky

A modern Wine wrapper for macOS built with SwiftUI

23Distinct people
31Mentions
0Explicit recommenders
15.1KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A modern Wine wrapper for macOS built with SwiftUI

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month31 dated mentions

Observed mentions: 2023-06-07 03:25:23 UTC to 2025-05-20 03:07:58 UTC.

0123452023-06-01 00:00:00 UTC to 2023-07-01 00:00:00 UTC (exclusive): 5 mentions; 3 submissions, 2 commentsJun 20232023-07-01 00:00:00 UTC to 2023-08-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2023-08-01 00:00:00 UTC to 2023-09-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-09-01 00:00:00 UTC to 2023-10-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2023-10-01 00:00:00 UTC to 2023-11-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2023-11-01 00:00:00 UTC to 2023-12-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2023-12-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2024-01-01 00:00:00 UTC to 2024-02-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024-02-01 00:00:00 UTC to 2024-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-03-01 00:00:00 UTC to 2024-04-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-04-01 00:00:00 UTC to 2024-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-05-01 00:00:00 UTC to 2024-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsMay 20242024-06-01 00:00:00 UTC to 2024-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-07-01 00:00:00 UTC to 2024-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-08-01 00:00:00 UTC to 2024-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-09-01 00:00:00 UTC to 2024-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-10-01 00:00:00 UTC to 2024-11-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024-11-01 00:00:00 UTC to 2024-12-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-12-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2025-02-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-02-01 00:00:00 UTC to 2025-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-03-01 00:00:00 UTC to 2025-04-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-04-01 00:00:00 UTC to 2025-05-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments2025-05-01 00:00:00 UTC to 2025-06-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMay 2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 20232023-06-01 00:00:00 UTC2023-07-01 00:00:00 UTC532
Jul 20232023-07-01 00:00:00 UTC2023-08-01 00:00:00 UTC202
Aug 20232023-08-01 00:00:00 UTC2023-09-01 00:00:00 UTC101
Sep 20232023-09-01 00:00:00 UTC2023-10-01 00:00:00 UTC211
Oct 20232023-10-01 00:00:00 UTC2023-11-01 00:00:00 UTC202
Nov 20232023-11-01 00:00:00 UTC2023-12-01 00:00:00 UTC505
Dec 20232023-12-01 00:00:00 UTC2024-01-01 00:00:00 UTC211
Jan 20242024-01-01 00:00:00 UTC2024-02-01 00:00:00 UTC202
Feb 20242024-02-01 00:00:00 UTC2024-03-01 00:00:00 UTC000
Mar 20242024-03-01 00:00:00 UTC2024-04-01 00:00:00 UTC101
Apr 20242024-04-01 00:00:00 UTC2024-05-01 00:00:00 UTC000
May 20242024-05-01 00:00:00 UTC2024-06-01 00:00:00 UTC000
Jun 20242024-06-01 00:00:00 UTC2024-07-01 00:00:00 UTC000
Jul 20242024-07-01 00:00:00 UTC2024-08-01 00:00:00 UTC000
Aug 20242024-08-01 00:00:00 UTC2024-09-01 00:00:00 UTC000
Sep 20242024-09-01 00:00:00 UTC2024-10-01 00:00:00 UTC000
Oct 20242024-10-01 00:00:00 UTC2024-11-01 00:00:00 UTC202
Nov 20242024-11-01 00:00:00 UTC2024-12-01 00:00:00 UTC101
Dec 20242024-12-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
Jan 20252025-01-01 00:00:00 UTC2025-02-01 00:00:00 UTC101
Feb 20252025-02-01 00:00:00 UTC2025-03-01 00:00:00 UTC000
Mar 20252025-03-01 00:00:00 UTC2025-04-01 00:00:00 UTC101
Apr 20252025-04-01 00:00:00 UTC2025-05-01 00:00:00 UTC312
May 20252025-05-01 00:00:00 UTC2025-06-01 00:00:00 UTC101

What Hacker News says

31 sources
Stream says it's "playable" on Steam OS, which might mean it works under Wine. So, you could try running the windows version in https://github.com/Whisky-App/Whisky . It often works wonders, even on ARM Macs. You can also try to set up a Linux vm with hardware-accelerated graphics with UTM or VmWare or Parallels, but I'm less familiar with this route for games. It might be hard since you need either x64 Linux or Rosetta, and hardware acceleration at the same time. (It might be easier if you have an Intel Mac)
In Dwarf Fortress Adventure Mode – Out Now – Official Release Trailer [video]
I don't think Apple really does much, at least nothing they've announced publicly. However, Codeweavers (the company) makes Crossover, which can utilize GPT in its recent versions: https://www.codeweavers.com/crossover/ They have a compatibility DB which isn't very well maintained, because for some reason they closed down submissions (don't understand this, but isn't my service): https://www.codeweavers.com/compatibility There is also Whisky, a FOSS app that uses Wine and GPT: https://github.com/Whisky-App/Whisky/ (unlike Crossover, it doesn't have per-game profiles, so you just have to look at its wiki and issues and try to get games to run on your own). In my experience, neither is very good, and both are way more difficult to use than a real PC. I was playing Diablo 4 on both for a while, but it keeps breaking on updates (and is still
Read the rest
broken for several weeks now, I think). Eventually I just gave up; wasn't worth all the tinkering just to play a game. For non-GPU games (like indie 2D games), you can also try it in Parallels running Windows for ARM, which has its own built-in x86 emulation layer (that Microsoft provides, not Apple or Parallels). And old x86 Mac games can still be emulated by Rosetta, but my experience with that has been even worse than GPT. In my experience, native Apple Silicon games run acceptably on medium graphics -- for games like Stray that optimize for it. It's still not the same as a proper PC gaming experience. My experience playing virtualized Diablo 4 on Whisky and Crossover was that it was lagging all the time, failed to register clicks a lot, and was only really playable on lowest settings with AMD FSD turned on (so it was faking frames). Even for native games, there are sometimes issues with gamma curves and HDR if you use a regular PC monitor (like when Baldur's Gate 3 first came out on Mac, everything was super washed out on my external monitor). Mods sometimes won't work. The Steam Workshop ones tend to work the best; third-party file-based mods and mod managers are unlikely to work. The mouse acceleration curves are different for Windows and Mac, especially if you use a Windows mouse on Mac. This can matter a lot for shooters, less so for other games. I suppose you can get used to it, or use something like https://github.com/ther0n/UnnaturalScrollWheels to help get around it. In general it's just a crappy experience, and I'd say Macs are nowhere near ready for primetime gaming. The iPad provides a much better experience. Maybe things will get better if the Apple VR headset spurs a game rush, but I doubt it will. Apple just doesn't care about the desktop gaming segment. They have a bunch of iOS games and a few Apple Arcade games, but as far as I can see it's not something they show any real interest in improving. --------- In the meantime, I do all my Mac gaming on Geforce Now and it's been truly wonderful: https://www.nvidia.com/en-us/geforce-now/games/ You get a 4080 in the cloud for $20/mo, and no local heat or noise since the rendering happens remotely. It is a DRAMATICALLY better experience than gaming directly on my hardware, whether native or virtualized. Even for games that have an Apple Silicon native build, GFN provides a vastly superior experience (because the 4080 is incomparably more powerful, and isn't taxing your local hardware). I love my M2 Max for work, but IMO it's not really any better for gaming than a Windows laptop with integrated graphics would be (i.e., not good enough at all).
In Ask HN: State of gaming and it's developement on Apple Silicon
(Not affiliated with any of these companies, I just really like GeForce Now and use it every day, and have waited a loooooooong time for this to happen, hoping that Microsoft will do us a solid. They finally did!) Thanks to Microsoft's acquisition of Activision (and them handing cloud streaming rights over to Ubisoft [1]), Diablo IV will soon be coming to Nvidia's cloud streaming service, GeForce Now [2]. GeForce Now offloads rendering to the cloud and makes your computer/tablet/phone act as a thin client that just receives the rendered frames and sends back control inputs. It's similar to how Google's failed Stadia program works, except Nvidia's offering uses your existing Steam/Epic/Xbox/etc. library, offers much more powerful hardware, and utilizes a lot of Nvidia-specific optimizations that Stadia never had. Between DLSS, Reflex, and
Read the rest
the upcoming cloud G-Sync, the game will likely run better on in the cloud than many desktop gaming PCs. The GeForce Now Ultimate tier comes with a RTX 4080 GPU, which is out of reach for many gamers due to its high price. This will also finally allow Mac gamers to play Diablo IV without Crossover (which has poor performance) or Whisky and GPT (which often breaks and stays broken for weeks at a time [3]). GFN has much more powerful GPUs than even a M3 Max. For Linux or Steam Deck gamers, D4 is already Proton Gold rated and Steam Deck verified [4], but GeForce Now should allow you to play it on much higher graphics, using less battery, and without using the fans. [1] https://www.theverge.com/2023/10/13/23915780/ubisoft-activis... [2] https://blogs.nvidia.com/blog/CES-2024-geforce-now-activisio... [3] https://github.com/Whisky-App/Whisky/issues/682 [4] https://www.protondb.com/app/2344520
In Diablo IV coming soon to GeForce Now
For gaming, you want to use Crossover or the FOSS Whisky app. Parallels only runs Arm Windows which then emulates x86. This is much much slower than using Wine to translate system calls and Apple's Game Porting Toolkit to handle the Vulkan or DirectX graphics. Crossover and Whisky take care of the internals of those for you. Give those a shot, I think you'll find it much better than a full VM. In my experience some games do run better this way than the MacOS versions, though that's usually because the Mac client wasn't compiled for Apple Silicon and so Rosetta is emulating. Unfortunately, I'm pretty sure WOW is already Apple Silicon native, so you probably won't get better performance this way. Crossover is paid but has better compatibility: https://www.codeweavers.com/crossover/ (or see https://www.codeweavers.com/compatibility for compa
Read the rest
tible games) Whisky is free, and will work just as well for games it supports, but has compatibility with fewer games (no official list, so you just have to download it and try yourself): https://github.com/Whisky-App/Whisky For the mouse stuff, try a USB mouse if you're not already using one, combined with https://github.com/ther0n/UnnaturalScrollWheels to disable acceleration and fix the scroll wheel. That works really well for me to get a Windows-like mouse curve. TLDR skip the emulation and go for translation layers via Crossover, Whisky, and GPT. It'll be much faster. The mouse thing is separate and has nothing to do with the graphics layer. ------ Personally though, I'd just pay $20 a month for Geforce Now. It is much much faster than even the highest end Mac. I don't think WOW is on there, but for supported games, it's a phenomenal experience... sold my 3080 desktop and replaced it with GFN on my Macbook. It's fantastic. Supported games: https://www.nvidia.com/en-us/geforce-now/games/
In Why are Apple Silicon VMs so different?

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