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zazaalaza
awesome-ideation-tools
Learning & Reference2016–2022
zazaalaza / awesome-ideation-tools

awesome-ideation-tools

Problem solving and idea generation tools

2Distinct people
4Mentions
0Explicit recommenders
240GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Problem solving and idea generation tools

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year4 dated mentions

Observed mentions: 2016-10-22 16:59:13 UTC to 2022-09-08 18:19:10 UTC.

0122016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2022

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC110
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC202

What Hacker News says

4 sources
Great idea. IMHO, Feedback is necessary for #EvidenceBasedPolicy; for objective progress. Evidence-based policy: https://en.wikipedia.org/wiki/Evidence-based_policy (Jupyter, scikit-learn & Yellowbrick, Kaggle,) Town hall meeting: https://en.wikipedia.org/wiki/Town_hall_meeting awesome-ideation-tools: https://github.com/zazaalaza/awesome-ideation-tools : > Awesome collection of brainstorming, problem solving, ideation and team building tools. From foresight to overcoming creative blocks, this list contains all the awesome boardgames, canvases and deck of cards that were designed to help you solve a certian problem.
In Make better decisions with fewer online meetings
Creativity #Neuroscience https://en.wikipedia.org/wiki/Creativity#Neuroscience awesome-ideation-tools in re: neuroimaging https://github.com/zazaalaza/awesome-ideation-tools /? creativity forgetting rate and instability in the brain: https://www.google.com/search?q=creativity+forgetting+rate+a... Catastrophic interference is proposed as one cause of maybe pathological forgetting in the brain. This forgetting in the brain may be strongly linked with creativity. Are there links to hippocampal neurogenesis? Catastrophic interference > Proposed solutions > Orthogonality: https://en.wikipedia.org/wiki/Catastrophic_interference : > Input vectors are said to be orthogonal to each other if the pairwise product of their elements across the two vectors sum to zero. For example, the patterns [0,0,1,0] and [0,1,0,0] are said to be orthogonal becau
Read the rest
se (0×0 + 0×1 + 1×0 + 0×0) = 0. One of the techniques which can create orthogonal representations at the hidden layers involves bipolar feature coding (i.e., coding using -1 and 1 rather than 0 and 1). [10] Orthogonal patterns tend to produce less interference with each other. However, not all learning problems can be represented using these types of vectors and some studies report that the degree of interference is still problematic with orthogonal vectors. [2]
In New study shows highly creative people’s brains work differently from others'
https://news.ycombinator.com/item?id=23886158 > Three reasons companies lose their best innovators. > 1. They fail to recognize and support the innovators > 2. Innovation becomes a herculean task > 3. Corporations don’t match rewards with outcomes While the paragraphs under point 2 do discuss risk and the paragraphs under point 3 do discuss rewards, I'm not sure this article belongs here. Risk and Reward. Large corporations are able to pay people by doing things at scale; with sufficient margin at sufficient volume to justify continued investment. Risk is minimized by focusing on ROI. Startups assume lots of risk and lots of debt and most don't make it. Liquidation preference applies as the startup team adjourns (and maybe open-sources what remains). In a large corporation, that burnt capital is reported to the board (which represents the
Read the rest
shareholders) who aren't "gambling" per se. "You win some and you lose some" is across the street; and they don't have foosball and snacks. How can large organizations (nonprofit, for-profit, governmental) foster intrapreneurial mindsets without just continuing to say "innovation" more times and expecting things to happen? Drink. "Innovators welcome!". Drink water. "Intrapreneurial." What does that even mean? The employee, within their specialized department, spends resources (time, money, equipment) on something that their superior managers have not allocated funding for because they want: (a) recognition; (b) job security; (c) to save resources such as time and money; (d) to work on something else instead of this wasteful process; (e) more money. Very few organizations have anything like "20% time". Why was 20% time thrown off the island to a new island where they had room to run? Do they have foosball? Or is the work so fun that they don't even need foosball? Or is it worth long days and nights because the potential return is enough money to retire tomorrow and then work on what? Step 1. Steal innovators to work on our one thing Step 2. Step 3. Profit. 20% Project: https://en.wikipedia.org/wiki/20%25_Project Intrapreneurship: https://en.wikipedia.org/wiki/Intrapreneurship Internal entrepreneur: https://en.wikipedia.org/wiki/Internal_entrepreneur CINO: Chief Innovation Officer / CTIO: Chief Technology Innovation Officer https://en.wikipedia.org/wiki/Chief_innovation_officer ... Is acquiring innovation and bringing it to scale a top-down process? How do we capture creative solutions and then allocate willing and available resources to making that happen? awesome-ideation-tools: https://github.com/zazaalaza/awesome-ideation-tools
In Why companies lose their best innovators (2019)

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