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EmbarkStudios
rust-ecosystem
Rust2021–2024
EmbarkStudios / rust-ecosystem · Archived

rust-ecosystem

Rust wants & tracking for Embark 🦀

7Distinct people
10Mentions
0Explicit recommenders
1KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Rust wants & tracking for Embark 🦀

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 8:59:20 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year10 dated mentions

Observed mentions: 2021-02-07 15:32:28 UTC to 2024-08-23 03:34:16 UTC.

012342021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC312
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC202
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC404

What Hacker News says

1 sources
These are issues that I'm aware of that are "tracking" the status of Rust on console: * <https://github.com/rust-gamedev/wg/issues/90> * <https://github.com/EmbarkStudios/rust-ecosystem/issues/18> I say scare quote tracking because due to the nature of console NDAs it's unlikely you'll see much if any useful details in an open public forum. The issues aren't dissimilar to those facing Godot (although it has the benefit it's able to use existing C++ compilers) and the project has previously outlined some of the issues involved: * <https://docs.godotengine.org/en/4.0/tutorials/platform/conso...> * <https://godotengine.org/article/godot-consoles-all-you-need-...> The current "solution" seems to be console-related development activity occurring via the recently established W4 Games (https://w4games.com/2023/02/28/godot-support-for-consoles-is
Read the rest
...) but that's obviously never going to be openly developed without console platform approval (same as any other game engine).
In Rust – Are We Game Yet?

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