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mrdoob
three.js
JavaScript2010–2026
mrdoob / three.js

three.js

JavaScript 3D Library.

79Distinct people
97Mentions
0Explicit recommenders
118.3KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

JavaScript 3D Library.

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 7:02:26 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year97 dated mentions

Observed mentions: 2010-04-25 21:11:46 UTC to 2026-09-03 20:55:40 UTC.

0369122010-01-01 00:00:00 UTC to 2011-01-01 00:00:00 UTC (exclusive): 9 mentions; 3 submissions, 6 comments20102011-01-01 00:00:00 UTC to 2012-01-01 00:00:00 UTC (exclusive): 12 mentions; 2 submissions, 10 comments2012-01-01 00:00:00 UTC to 2013-01-01 00:00:00 UTC (exclusive): 8 mentions; 3 submissions, 5 comments2013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 8 mentions; 2 submissions, 6 comments2014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 6 mentions; 0 submissions, 6 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 7 mentions; 2 submissions, 5 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 10 mentions; 2 submissions, 8 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 9 mentions; 0 submissions, 9 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 3 mentions; 3 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 5 mentions; 1 submissions, 4 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20102010-01-01 00:00:00 UTC2011-01-01 00:00:00 UTC936
20112011-01-01 00:00:00 UTC2012-01-01 00:00:00 UTC12210
20122012-01-01 00:00:00 UTC2013-01-01 00:00:00 UTC835
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC826
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC606
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC725
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC1028
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC413
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC909
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC312
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC303
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC505
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC330
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC514
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC303

From the project README

An excerpt from the repository, fetched Nov 13, 2026.

Read the project’s introduction
three.js JavaScript 3D library The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons. Examples — Docs — Manual — Wiki — Migrating — Questions — Forum — Discord Usage This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera. import * as THREE from 'three'; const width = window.innerWidth, height = window.innerHeight; // init const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 ); camera.position.z = 1; const scene = new THREE.Scene(); const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 ); const material = new THREE.MeshNormalMaterial(); const mesh = new THREE.Mesh( geometry, material ); scene.add( mesh ); const renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setSize( width, height ); renderer.setAnimationLoop( animate ); document.body.appendChild( renderer.domElement ); // animation function animate( time ) { mesh.rotation.x = time / 2000; mesh.rotation.y = time / 1000; renderer.render( scene, camera ); } If everything goes well, you should see this. Cloning this repository Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size. git clone --depth=1 https://github.com/mrdoob/three.js.git Change log Releases
Read the full README on GitHub

What Hacker News says

9 sources
Sure. I would just consider that the working group keep a broad perspective on the issue. There are developers who use graphics frameworks bare-metal, and there are also a number of frameworks that haven't been mentioned and don't seem to be cooperating, for instance, Pixi.js and Three.js. I think the WG has a responsibility to represent their interests as well, whether or not they are actively participating. I also don't think that the technology has to match the existing architecture of engines. Instead, we should be looking at find the best technology for a long-term solution. Many developers already know that they will have to make significant overhauls to upgrade to WebGPU. "If WebGPU turns out to be as powerful as we all hope it to be libraries like Three.js will likely have to be rewritten from scratch in order to take full advanta
Read the rest
In WebGPU and WSL in Safari
Hey thanks for that. :) Diving is super fun but also exceptionally exhausting. But often it's impossible to 'load' a complex problem in your head if you don't dive in for hours. Would be nice if there was a less stressful way. In terms of editable 3d universes (whoah!), have you considered chucking together Three.js's JSON scene description (https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-fo...) with https://github.com/automerge/automerge, a CRDT for JSON? What could possibly go wrong?!
In Open source collaborative text editors

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